Travel
02.09.04, 10:40
Servus,
ich wollte mal wissen ob es eine Möglichkeit gibt (per Event oder ähnlichen), die IC Stärke einer jeden Provinz auszulesen (also nur von dem Land mit dem man spielt). Bei Stonyroad gibt es da diesen Event, mit dem man veranlassen kann die Industriestärke einer jeden Provinz ausbauen zu lassen wenn dieser unter 5 IC liegt.
Hab mir das Event schon mal zu Gemüte geführt und festgestellt, das die Provinzen die ausgebaut werden können, "manuell" eingegeben wurden. Hier ein Beispiel:
################################################
# Japanese industry buildup part I
################################################
event = {
id = 70001
country = JAP
random = no
trigger = { ai = no }
name = "EVT_70001_NAME"
desc = "EVT_70001_DESC"
style = 0
date = { day = 3 month = january year = 1936 }
action_a = {
name = "ACTIONNAME70001A" #Yes
command = { type = construct which = ic value = 1684 }#Fukuoka
command = { type = construct which = ic value = 1681 }#Kagoshima
command = { type = construct which = ic value = 1818 }#Akita
command = { type = construct which = ic value = 1937 }#Asahikawa
command = { type = construct which = ic value = 1832 }#Toyohara
command = { type = construct which = ic value = 1836 }#Tomari
command = { type = construct which = ic value = 1835 }#Shana
command = { type = construct which = ic value = 1839 }#Uruppi
command = { type = construct which = ic value = 1841 }#Shumushushima
command = { type = construct which = ic value = 1688 }#Naha
command = { type = construct which = ic value = 1833 }#Asahikawa
#Taiwan
command = { type = construct which = ic value = 1716 }#Taikohu
command = { type = construct which = ic value = 2004 }#Tokao
#Pacific
command = { type = construct which = ic value = 1812 }#Bonin Islands
command = { type = construct which = ic value = 1937 }#Mariane Islands
command = { type = construct which = ic value = 1998 }#Palou
command = { type = construct which = ic value = 2002 }#Caroline Islands
command = { type = construct which = ic value = 2035 }#Truk islands
command = { type = construct which = ic value = 1923 }#Marshall Islands
command = { type = construct which = ic value = 1919 }#Kiroyalein
command = { type = construct which = ic value = 1915 }#Taongi
command = { type = construct which = ic value = 1899 }#Emiwelok
#Korea
command = { type = construct which = ic value = 1677 }#Saishu
command = { type = construct which = ic value = 1676 }#Koshu
command = { type = construct which = ic value = 1678 }#Kuzan
command = { type = construct which = ic value = 1673 }#Shunsen
command = { type = construct which = ic value = 1674 }#Keijo
command = { type = construct which = ic value = 1671 }#Genzan
command = { type = construct which = ic value = 1672 }#Heijo
command = { type = construct which = ic value = 1666 }#Kanho
command = { type = construct which = ic value = 1664 }#Kange
command = { type = construct which = ic value = 1558 }#Mukden
command = { type = construct which = ic value = 1561 }#Dalian
command = { type = construct which = ic value = 1562 }#Jinzhou
command = { type = construct which = ic value = 1623 }#Fuxin
command = { type = construct which = ic value = 1627 }#Linxi
command = { type = construct which = ic value = 1556 }#Qiqihar
command = { type = construct which = ic value = 1555 }#Oroqen
command = { type = construct which = ic value = 1554 }#Hailar
}
action_b = {
name = "ACTIONNAME70001B" #No
command = { }
}
}
Meine Idee war das man vielleicht die Industriestärken auslesen kann und sobald die unter 5 IC liegen man das ausbauen der Provinzen automatisch veranlassen kann.
Hoffe mir kann jemand helfen. thx
ich wollte mal wissen ob es eine Möglichkeit gibt (per Event oder ähnlichen), die IC Stärke einer jeden Provinz auszulesen (also nur von dem Land mit dem man spielt). Bei Stonyroad gibt es da diesen Event, mit dem man veranlassen kann die Industriestärke einer jeden Provinz ausbauen zu lassen wenn dieser unter 5 IC liegt.
Hab mir das Event schon mal zu Gemüte geführt und festgestellt, das die Provinzen die ausgebaut werden können, "manuell" eingegeben wurden. Hier ein Beispiel:
################################################
# Japanese industry buildup part I
################################################
event = {
id = 70001
country = JAP
random = no
trigger = { ai = no }
name = "EVT_70001_NAME"
desc = "EVT_70001_DESC"
style = 0
date = { day = 3 month = january year = 1936 }
action_a = {
name = "ACTIONNAME70001A" #Yes
command = { type = construct which = ic value = 1684 }#Fukuoka
command = { type = construct which = ic value = 1681 }#Kagoshima
command = { type = construct which = ic value = 1818 }#Akita
command = { type = construct which = ic value = 1937 }#Asahikawa
command = { type = construct which = ic value = 1832 }#Toyohara
command = { type = construct which = ic value = 1836 }#Tomari
command = { type = construct which = ic value = 1835 }#Shana
command = { type = construct which = ic value = 1839 }#Uruppi
command = { type = construct which = ic value = 1841 }#Shumushushima
command = { type = construct which = ic value = 1688 }#Naha
command = { type = construct which = ic value = 1833 }#Asahikawa
#Taiwan
command = { type = construct which = ic value = 1716 }#Taikohu
command = { type = construct which = ic value = 2004 }#Tokao
#Pacific
command = { type = construct which = ic value = 1812 }#Bonin Islands
command = { type = construct which = ic value = 1937 }#Mariane Islands
command = { type = construct which = ic value = 1998 }#Palou
command = { type = construct which = ic value = 2002 }#Caroline Islands
command = { type = construct which = ic value = 2035 }#Truk islands
command = { type = construct which = ic value = 1923 }#Marshall Islands
command = { type = construct which = ic value = 1919 }#Kiroyalein
command = { type = construct which = ic value = 1915 }#Taongi
command = { type = construct which = ic value = 1899 }#Emiwelok
#Korea
command = { type = construct which = ic value = 1677 }#Saishu
command = { type = construct which = ic value = 1676 }#Koshu
command = { type = construct which = ic value = 1678 }#Kuzan
command = { type = construct which = ic value = 1673 }#Shunsen
command = { type = construct which = ic value = 1674 }#Keijo
command = { type = construct which = ic value = 1671 }#Genzan
command = { type = construct which = ic value = 1672 }#Heijo
command = { type = construct which = ic value = 1666 }#Kanho
command = { type = construct which = ic value = 1664 }#Kange
command = { type = construct which = ic value = 1558 }#Mukden
command = { type = construct which = ic value = 1561 }#Dalian
command = { type = construct which = ic value = 1562 }#Jinzhou
command = { type = construct which = ic value = 1623 }#Fuxin
command = { type = construct which = ic value = 1627 }#Linxi
command = { type = construct which = ic value = 1556 }#Qiqihar
command = { type = construct which = ic value = 1555 }#Oroqen
command = { type = construct which = ic value = 1554 }#Hailar
}
action_b = {
name = "ACTIONNAME70001B" #No
command = { }
}
}
Meine Idee war das man vielleicht die Industriestärken auslesen kann und sobald die unter 5 IC liegen man das ausbauen der Provinzen automatisch veranlassen kann.
Hoffe mir kann jemand helfen. thx