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Gasparius
04.08.13, 20:02
Quelle: http://forum.paradoxplaza.com/forum/content.php?1541-Europa-Universalis-IV-Developer-diary-42-The-Crusader-Kings-II-Converter





We're doing a development diary every day for the rest of the week now, with beta AAR's coming up next week.

The converter will let you take any point in time in the Crusader Kings II game and convert that into a game in Europa Universalis IV. The converter does not need specifically save file of Crusader Kings II but only a point in time so you can convert even the early start date of The Old Gods DLC if you want to.

Crusader Kings II features a lot of content with focus on europe, which gives us more nations, different religions, culture groups and so on. So let's say you managed to save zoroastrianism from extinction in your game, you want that to carry trough but vanilla Europa Universalis IV doesn't support it. So we went with the decision that the converter will dynamically create a mod that Europa Universalis IV loads.

Among the dynamically created things are nation tags, vassals, flags. We've tried to transfer as much as possible of the CK2 game over. Things that are transfered are for example religions, cultures, goverment form and special events. Independent Counts and Dukes of CK2 will be happy to know that they get a promotion while converting to a full king status. Buildings, wars and technology are not exported as there is no way to map them to something in EU4 in any snesible way.

http://forum.paradoxplaza.com/forum/attachment.php?attachmentid=86466&d=1375260825


Every independent nation are converted to an EU4 equivalent where possible. Where it is impossible to map it to an already existing one a new nation is created with it's own unique flag.

The whole vassal hiearchy of europe is of course not properly converted because of EU4 having a more global focus, but we do convert as much as possible. If a nation when being exported have the lowest crown authority, autonomous vassals, then the largest vassals of the nation are made independent and get a vassal relationship with the liege nation in EU4. The Holy Roman Empire is also specially cared for and it's members are dynamically created and it's electors chosen based on what vassals the empire had. The seven largest vassals of the empire will become electors of the empire the rest will be the normal princes. However if you export a game where the HRE has managed to get the highest crown authority, it will be exported as a united nation.

With The Old Gods DLC the religions in CK2 was remade a bit and we got several unique religions that yo ucan reform. These religions will be converted to either Shamanism or Animism as long as they are not reformed. When you manage to reform them they become a proper religion in EU4 as a reward for your hard struggles.

Also as many have asked about Sunset Invasion. Yes we have done some extra for Sunset Invasion, You will have two enormous empires in the west competing for world dominance and viewing Europe as primitive savages.

http://forum.paradoxplaza.com/forum/attachment.php?attachmentid=86467&d=1375260831

You can find the full live-stream for the CK2 to EU4 converter here:
http://www.twitch.tv/paradoxinteractive/b/438261345

Bonus: How Paradox’s Crusader Kings II to Europa Universalis IV save converter will work - Interview at PC Gamer
http://www.pcgamer.com/2013/07/31/crusader-kings-ii-to-europa-universalis-iv-save-converter-interview/

ps. And you can pre-order Europa Universalis IV here:
http://www.europauniversalis4.com/buy


Crusader Kings II to Europa Universalis IV Converter Highlights

http://www.youtube.com/watch?v=FWqQgp1Vh9U&feature=player_embedded&t=0