Gasparius
26.07.13, 20:04
Quelle: http://forum.paradoxplaza.com/forum/content.php?1537-Europa-Universalis-IV-Developer-diary-41-What-we-all-waited-for!
Welcome to the 41st developer diary of Europa Universalis IV, where we give some quick information about three different countries.
Since we're very close to release, we're rather brief here..
http://forum.paradoxplaza.com/forum/images/avatars/eu3/eu3_POL.gifPoland
Poland has the possibility to form a polish-led union with Lithuania, while they are still in a regency and Kazimierz rules Lithuania. If either Lithuania or Poland leads a union with the other, and have fully integrated Mazovia, then they can unite and form The Commonwealth. Poland has a large amount of interesting events, including 'The Jesuit King' and lots of events tieing into handling the Sejm.
National Ideas
Poland starts with -20% Cavalry Cost and +25% to Religious Unity.
1. Folwark System: +10% Production Efficiency
2. Nihil Novi: -10% Stability Cost
3. Piechota Wybraniecka: +10% Infantry Power & +25% Manpower
4. Winged Hussars: +33% Cavalry Power
5. Wojsko Komputowe:-25% Cheaper Regiments
6. Foreign Section: +10% Discipline
7. Focus on Field Defence: +0.33 Land Morale
When poland has all their ideas they get +3 to tolerance of heretics. This makes Poland into a formidable military power which can handle a religiously diverse country with far less problems.
http://forum.paradoxplaza.com/forum/images/avatars/eu3/eu3_LIT.gifLithuania
Lithuania has about a dozen historical events, including some tied to the magnates wanting the country ruled in the polish way.
National Ideas
Lithuania starts with +20% Manpower Recovery Speed and +4 tolerance for heretics.
1. Warlord Dukes: +1 Leader Shock
2. Auksine Laisve: -10% Stability Cost
3. Magdeburg Laws: +10% Tax Modifier
4. Magnate Estates: +10% Production Efficiency
5. Lithuanian Hussars: +20% Cavalry Power
6. Statutes of Lithuanian: -2 Revolt Risk
7. Lithuania Reniassance: -5% Technology Cost
When they have all their ideas, they get +1 to manuever for generals.
http://forum.paradoxplaza.com/forum/images/avatars/eu3/eu3_HUN.gifHungary
The hungarian events include the choices of how to deal with Ladislaus Postumus & Matthias Corvinus amongst other things.
National Ideas
Hungary starts with +200% cost of core creation on their territory and +5% morale recovery on armies.
1. Renaissane Knowledge: -1 Revolt Risk
2. Bulwark of Christianity: +20% Manpower
3. The Black Army: +10% Discipline
4. Reformed Coinage: +10% Tax Modifier
5. Curtailed Peasantry: +20% Production Efficiency
6. Strengthened Towns: +25% Own Trade Power
7. Estates General: No penalty from negative tolerance.
When they are fully powered up, they can have 1 more leader without paying power upkeep.
And in case you missed the video devdiary on warfare & the new screens we releasedhttp://forum.paradoxplaza.com/forum/images/smilies/smile.gif
http://www.youtube.com/watch?v=nE5YMzn6t4M&feature=player_embedded&t=0
http://forum.paradoxplaza.com/forum/attachment.php?attachmentid=86223&d=1374833809
http://forum.paradoxplaza.com/forum/attachment.php?attachmentid=86224&d=1374833811
http://forum.paradoxplaza.com/forum/attachment.php?attachmentid=86225&d=1374833812
http://forum.paradoxplaza.com/forum/attachment.php?attachmentid=86226&d=1374833813
http://forum.paradoxplaza.com/forum/attachment.php?attachmentid=86227&d=1374833814
http://forum.paradoxplaza.com/forum/attachment.php?attachmentid=86228&d=1374833815
http://forum.paradoxplaza.com/forum/attachment.php?attachmentid=86229&d=1374833817
http://forum.paradoxplaza.com/forum/attachment.php?attachmentid=86230&d=1374833818
http://forum.paradoxplaza.com/forum/attachment.php?attachmentid=86231&d=1374833819
http://forum.paradoxplaza.com/forum/attachment.php?attachmentid=86232&d=1374833821
Welcome to the 41st developer diary of Europa Universalis IV, where we give some quick information about three different countries.
Since we're very close to release, we're rather brief here..
http://forum.paradoxplaza.com/forum/images/avatars/eu3/eu3_POL.gifPoland
Poland has the possibility to form a polish-led union with Lithuania, while they are still in a regency and Kazimierz rules Lithuania. If either Lithuania or Poland leads a union with the other, and have fully integrated Mazovia, then they can unite and form The Commonwealth. Poland has a large amount of interesting events, including 'The Jesuit King' and lots of events tieing into handling the Sejm.
National Ideas
Poland starts with -20% Cavalry Cost and +25% to Religious Unity.
1. Folwark System: +10% Production Efficiency
2. Nihil Novi: -10% Stability Cost
3. Piechota Wybraniecka: +10% Infantry Power & +25% Manpower
4. Winged Hussars: +33% Cavalry Power
5. Wojsko Komputowe:-25% Cheaper Regiments
6. Foreign Section: +10% Discipline
7. Focus on Field Defence: +0.33 Land Morale
When poland has all their ideas they get +3 to tolerance of heretics. This makes Poland into a formidable military power which can handle a religiously diverse country with far less problems.
http://forum.paradoxplaza.com/forum/images/avatars/eu3/eu3_LIT.gifLithuania
Lithuania has about a dozen historical events, including some tied to the magnates wanting the country ruled in the polish way.
National Ideas
Lithuania starts with +20% Manpower Recovery Speed and +4 tolerance for heretics.
1. Warlord Dukes: +1 Leader Shock
2. Auksine Laisve: -10% Stability Cost
3. Magdeburg Laws: +10% Tax Modifier
4. Magnate Estates: +10% Production Efficiency
5. Lithuanian Hussars: +20% Cavalry Power
6. Statutes of Lithuanian: -2 Revolt Risk
7. Lithuania Reniassance: -5% Technology Cost
When they have all their ideas, they get +1 to manuever for generals.
http://forum.paradoxplaza.com/forum/images/avatars/eu3/eu3_HUN.gifHungary
The hungarian events include the choices of how to deal with Ladislaus Postumus & Matthias Corvinus amongst other things.
National Ideas
Hungary starts with +200% cost of core creation on their territory and +5% morale recovery on armies.
1. Renaissane Knowledge: -1 Revolt Risk
2. Bulwark of Christianity: +20% Manpower
3. The Black Army: +10% Discipline
4. Reformed Coinage: +10% Tax Modifier
5. Curtailed Peasantry: +20% Production Efficiency
6. Strengthened Towns: +25% Own Trade Power
7. Estates General: No penalty from negative tolerance.
When they are fully powered up, they can have 1 more leader without paying power upkeep.
And in case you missed the video devdiary on warfare & the new screens we releasedhttp://forum.paradoxplaza.com/forum/images/smilies/smile.gif
http://www.youtube.com/watch?v=nE5YMzn6t4M&feature=player_embedded&t=0
http://forum.paradoxplaza.com/forum/attachment.php?attachmentid=86223&d=1374833809
http://forum.paradoxplaza.com/forum/attachment.php?attachmentid=86224&d=1374833811
http://forum.paradoxplaza.com/forum/attachment.php?attachmentid=86225&d=1374833812
http://forum.paradoxplaza.com/forum/attachment.php?attachmentid=86226&d=1374833813
http://forum.paradoxplaza.com/forum/attachment.php?attachmentid=86227&d=1374833814
http://forum.paradoxplaza.com/forum/attachment.php?attachmentid=86228&d=1374833815
http://forum.paradoxplaza.com/forum/attachment.php?attachmentid=86229&d=1374833817
http://forum.paradoxplaza.com/forum/attachment.php?attachmentid=86230&d=1374833818
http://forum.paradoxplaza.com/forum/attachment.php?attachmentid=86231&d=1374833819
http://forum.paradoxplaza.com/forum/attachment.php?attachmentid=86232&d=1374833821