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Jorrig
03.01.13, 11:21
Offenbar war über Weihnachten niemand auf der Seite unterwegs. Hier ist das Weihnachts-DD:


Most of the team is now off for the holidays, and the final remaining of us leaves today for up to two weeks of relaxations with friends and family.

The Europa Universalis IV team have worked very hard this year in making the foundations of a rather awesome game which has now reached the alpha stage, which means that the game is feature complete. When we get back from the holidays, the team will work towards the beta, where the remaining content gets into the game, including final events, tutorial and AI.

In the last two weeks, we've done quite a lot of multiplayer testing with QA Team and the Design Team.
It sounds a bit pretentious to say team when QA is 3 people and design team is me and King, but well :)

We have run multiple campaigns as the 5 western powers for the first 100-150 years to tweak the start of colonisation and expansion.
Constantly rotating players between countries and tweaking mechanics and balance to improve playability.

What we discovered was that the game, in this early stage, it is damn fun!
And sometimes you have to admit that you lost a war, and cut your losses.
Sometimes you become really proud of your accomplishments, and sometimes you go, why the hell did I just do that??

So what has worked out the best?
- Trade, where navies are vital.
- Monarch Power, the strategies are endless.
- Combat, the changes make warfare so much more fun and battles interesting.

OTOH, there are some interfaces that needs to be reworked to be easier to handle and give better interfaces, especially the diplomatic and province interfaces..

Here's a screenshot of my France in one of the sessions, a few months after the peace where I had finally defeated Burgundy and their perfidious allies..

http://forum.paradoxplaza.com/forum/attachment.php?attachmentid=69910&d=1356089083

We're back after January 6th to conquer the world and enslave humanity!


http://www.youtube.com/watch?v=W35yQuO4fq0

[B@W] Abominus
03.01.13, 11:31
Oh, schön, man kann nun Kredite jederzeit zurückzahlen. :)

Jorrig
03.01.13, 11:40
Es gibt da einige interessante Informationen im Forum, u.a. in diesem Thread:
http://forum.paradoxplaza.com/forum/showthread.php?654043-What-is-the-motivator-to-increase-your-income
Dort wird gesagt, dass Cash viel wichtiger wird als in EU3, dass Kriege sehr, sehr teuer sind und evtl. u.a. Verstärkungen Geld kosten. Dazu die Ideengruppen usw. In den Kommentaren zum Original DD-Thread sind auch noch einige Informationen enthalten (d.h., Posts von Johan und anderen Entwicklern). Der Originalthread ist übrigens hier:
http://forum.paradoxplaza.com/forum/showthread.php?654033-Europa-Universalis-IV-The-Special-Christmas-Bonus-Development-Diary
Z.B. haben sie die Bajonette auf den Musketiersprites entfernt.
Auch in anderen Threads gibt es interessante Aussagen von ihm, z.B. das hier:

These costs were basically what made my Castille crash and burn in yesterdays MP game. While i had a bad adm monarch, even a good one could not integrate morocco and aragon in the same century. Not while being forced to keep up with adm tech, and fighting long wars with my allies and having to spend adm on warexhaustion and stability just was too much..

If i end up playing castille again, i'm not gonna waste time conquering wrong religion, wrong culture, mountainous desert again.

TECC
03.01.13, 20:09
Die Farben der Provinzen im Video sind mir irgendwie zu bunt. Fand ich in CK2 besser.

[B@W] Abominus
03.01.13, 23:47
Meine Einschätzung: Wird man anpassen können.