Tigernekro
03.10.12, 14:00
We have countries in 4 tiers, when it comes to attention in the EU4 development process. This is for DHE, decisions, missions and (unannounced features and mechanics).
Tier 1 - 8 countries (flavour and fun, behaviour vital for game progress)
Tier 2 - 9 countries. (flavour and fun, behaviour important for game progress)
Tier 3 - 16+ countries (flavour and fun, behaviour not vital for game progress)
Tier 4 - the others.... where the minimum flavour level is EU3+EU2.
Tier 1
England - Arguably the winner of the time period.
France - Big blue blob is a must here, no game is complete without a strong France dictating western Europe.
Ottoman Empire - the major complaints on EU3 was the fact that they didn't become the historical threat they were.
Castille/Spain - We all want a big Spanish colonial empire on the map.
Muscowy/Russia - another failure of EU3 was that russia didnt form often enough, and you ended up with a fractured east.
Sweden - Swedish agression is what shapes the northeastern quarter of europe.
Portugal - in history and with our new trade system, their impact in the first 2 centuries changed europe forever.
Austria - The central european player that affected half of europe.
Tier 2
Netherlands
Poland
Venice
China
Denmark
Brandenburg/Prussia
Persia
Timurid/Moghuls
Japan
Some comments here.. Netherlands didn't make the cut for the top 8, as they don't exist at the start. While we would like to see them in a fair amount of games, they are not a guarantee to happen. Poland and Denmark, while important countries from the start and have a rich history, we chose Russia and Sweden ahead of them in that area, as Russia and Sweden were the winners historically.
Tier 3
Genoa
Burgundy
Lithuania
Mamelukes
Viyanagar
The Hansa
Scotland
Bavaria
Ayutthaya
Aragon
Milan
Hungary
Norway
Novgorod
Naples
Byzantium
All of these are interesting countries to play.. While Eu2 at most had 2-3 events for these countries, we aim for far more, to bring them closer to what tier 1 and tier 2 countries could expect.
Kein DevDiary aber meiner Meinung nach definitiv einem Theard wert.
Tier 1 - 8 countries (flavour and fun, behaviour vital for game progress)
Tier 2 - 9 countries. (flavour and fun, behaviour important for game progress)
Tier 3 - 16+ countries (flavour and fun, behaviour not vital for game progress)
Tier 4 - the others.... where the minimum flavour level is EU3+EU2.
Tier 1
England - Arguably the winner of the time period.
France - Big blue blob is a must here, no game is complete without a strong France dictating western Europe.
Ottoman Empire - the major complaints on EU3 was the fact that they didn't become the historical threat they were.
Castille/Spain - We all want a big Spanish colonial empire on the map.
Muscowy/Russia - another failure of EU3 was that russia didnt form often enough, and you ended up with a fractured east.
Sweden - Swedish agression is what shapes the northeastern quarter of europe.
Portugal - in history and with our new trade system, their impact in the first 2 centuries changed europe forever.
Austria - The central european player that affected half of europe.
Tier 2
Netherlands
Poland
Venice
China
Denmark
Brandenburg/Prussia
Persia
Timurid/Moghuls
Japan
Some comments here.. Netherlands didn't make the cut for the top 8, as they don't exist at the start. While we would like to see them in a fair amount of games, they are not a guarantee to happen. Poland and Denmark, while important countries from the start and have a rich history, we chose Russia and Sweden ahead of them in that area, as Russia and Sweden were the winners historically.
Tier 3
Genoa
Burgundy
Lithuania
Mamelukes
Viyanagar
The Hansa
Scotland
Bavaria
Ayutthaya
Aragon
Milan
Hungary
Norway
Novgorod
Naples
Byzantium
All of these are interesting countries to play.. While Eu2 at most had 2-3 events for these countries, we aim for far more, to bring them closer to what tier 1 and tier 2 countries could expect.
Kein DevDiary aber meiner Meinung nach definitiv einem Theard wert.