[B@W] Abominus
01.09.12, 11:09
Ich krieg es nicht hin, habe gestern noch bis zum 2 daran rumgeferkelt aber es klappt nicht. Ich kriege zwar Fraktionen hinzugefügt, aber die werden im Spiel nicht als aktiv dargestellt.
Original:
guiTypes = {
windowType = {
name = "MNG_faction_view"
backGround=""
position = { x=0 y=0 }
size = { x=1024 y=100 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = yes
iconType =
{
name ="faction_bg"
spriteType = "GFX_MNG_bg"
position = { x= -290 y = -323 }
Orientation = "CENTER"
}
textBoxType = {
name = "faction_label"
position = { x = 0 y =-301 }
format = centre
textureFile = ""
font = "Main_24"
borderSize = {x = 4 y = 4}
text = "FACTIONS_TITLE"
maxWidth = 400
maxHeight = 32
Orientation = "CENTER"
}
### EUNUCH
iconType =
{
name ="enuchs_icon"
spriteType = "GFX_china_eunuch"
position = { x= -82 y = -259 }
Orientation = "CENTER"
}
iconType =
{
name ="enuchs_circle"
spriteType = "GFX_china_circle_bg"
position = { x= 10 y = -227 }
Orientation = "CENTER"
}
textBoxType = {
name = "enuchs_value"
position = { x = 11 y = -205 }
font = "Main_24"
borderSize = {x = 1 y = 1}
text = "11"
maxWidth = 50
maxHeight = 30
Orientation = "CENTER"
format = right
}
iconType =
{
name ="enuchs_arrow"
spriteType = "GFX_china_arrow"
position = { x= 61 y = -200 }
Orientation = "CENTER"
}
textBoxType = {
name = "enuchs_label"
position = { x = -1 y = -161 }
font = "Main_16"
borderSize = {x = 1 y = 1}
text = "enuchs"
maxWidth = 225
maxHeight = 30
Orientation = "CENTER"
format = centre
}
textBoxType = {
name = "enuchs_info"
position = { x = -97 y = -137 }
font = "Main_14"
borderSize = {x = 1 y = 1}
text = "Info"
maxWidth = 210
maxHeight = 200
Orientation = "CENTER"
format = left
}
### TEMPLE
iconType =
{
name ="temples_icon"
spriteType = "GFX_china_temple"
position = { x= -222 y = -19 }
Orientation = "CENTER"
}
iconType =
{
name ="temples_circle"
spriteType = "GFX_china_circle_bg"
position = { x= -123 y = 2 }
Orientation = "CENTER"
}
textBoxType = {
name = "temples_value"
position = { x = -123 y = 24 }
font = "Main_24"
borderSize = {x = 1 y = 1}
text = "22"
maxWidth = 50
maxHeight = 30
Orientation = "CENTER"
format = right
}
iconType =
{
name ="temples_arrow"
spriteType = "GFX_china_arrow"
position = { x= -72 y = 28 }
Orientation = "CENTER"
}
textBoxType = {
name = "temples_label"
position = { x = -134 y = 68 }
font = "Main_16"
borderSize = {x = 1 y = 1}
text = "temples"
maxWidth = 225
maxHeight = 30
Orientation = "CENTER"
format = centre
}
textBoxType = {
name = "temples_info"
position = { x = -230 y = 92 }
font = "Main_14"
borderSize = {x = 1 y = 1}
text = "Info"
maxWidth = 210
maxHeight = 200
Orientation = "CENTER"
format = left
}
### BUREAUCRAT
iconType =
{
name ="bureaucrats_icon"
spriteType = "GFX_china_bureaucrat"
position = { x= 42 y = -30 }
Orientation = "CENTER"
}
iconType =
{
name ="bureaucrats_circle"
spriteType = "GFX_china_circle_bg"
position = { x= 142 y = 2 }
Orientation = "CENTER"
}
textBoxType = {
name = "bureaucrats_value"
position = { x = 140 y = 24 }
font = "Main_24"
borderSize = {x = 1 y = 1}
text = "22"
maxWidth = 50
maxHeight = 30
Orientation = "CENTER"
format = right
}
iconType =
{
name ="bureaucrats_arrow"
spriteType = "GFX_china_arrow"
position = { x= 193 y = 28 }
Orientation = "CENTER"
}
textBoxType = {
name = "bureaucrats_label"
position = { x = 131 y = 68 }
font = "Main_16"
borderSize = {x = 1 y = 1}
text = "bureaucrats"
maxWidth = 225
maxHeight = 30
Orientation = "CENTER"
format = centre
}
textBoxType = {
name = "bureaucrats_info"
position = { x = 35 y = 92 }
font = "Main_14"
borderSize = {x = 1 y = 1}
text = "Info"
maxWidth = 210
maxHeight = 200
Orientation = "CENTER"
format = left
}
########
guiButtonType = {
name = "close_button"
position = { x=-62 y =208}
quadTextureSprite ="button_type_1"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "HRE_CLOSE"
buttonFont = "Main_14_black"
Orientation = "CENTER"
clicksound = close_window
shortcut = "ESCAPE"
}
}
windowType = {
name = "faction_view"
backGround=""
position = { x=0 y=0 }
size = { x=1024 y=100 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = yes
iconType =
{
name ="faction_bg"
spriteType = "GFX_MNG_bg"
position = { x= -290 y = -323 }
Orientation = "CENTER"
}
textBoxType = {
name = "faction_label"
position = { x = 0 y =-301 }
format = centre
textureFile = ""
font = "Main_24"
borderSize = {x = 4 y = 4}
text = "FACTIONS_TITLE"
maxWidth = 400
maxHeight = 32
Orientation = "CENTER"
}
### EUNUCH
iconType =
{
name ="enuchs_icon"
spriteType = "GFX_china_eunuch"
position = { x= -82 y = -259 }
Orientation = "CENTER"
}
iconType =
{
name ="enuchs_circle"
spriteType = "GFX_china_circle_bg"
position = { x= 10 y = -227 }
Orientation = "CENTER"
}
textBoxType = {
name = "enuchs_value"
position = { x = 11 y = -205 }
font = "Main_24"
borderSize = {x = 1 y = 1}
text = "11"
maxWidth = 50
maxHeight = 30
Orientation = "CENTER"
format = right
}
iconType =
{
name ="enuchs_arrow"
spriteType = "GFX_china_arrow"
position = { x= 61 y = -200 }
Orientation = "CENTER"
}
textBoxType = {
name = "enuchs_label"
position = { x = -1 y = -161 }
font = "Main_16"
borderSize = {x = 1 y = 1}
text = "enuchs"
maxWidth = 225
maxHeight = 30
Orientation = "CENTER"
format = centre
}
textBoxType = {
name = "enuchs_info"
position = { x = -97 y = -137 }
font = "Main_14"
borderSize = {x = 1 y = 1}
text = "Info"
maxWidth = 210
maxHeight = 200
Orientation = "CENTER"
format = left
}
### TEMPLE
iconType =
{
name ="temples_icon"
spriteType = "GFX_china_temple"
position = { x= -222 y = -19 }
Orientation = "CENTER"
}
iconType =
{
name ="temples_circle"
spriteType = "GFX_china_circle_bg"
position = { x= -123 y = 2 }
Orientation = "CENTER"
}
textBoxType = {
name = "temples_value"
position = { x = -123 y = 24 }
font = "Main_24"
borderSize = {x = 1 y = 1}
text = "22"
maxWidth = 50
maxHeight = 30
Orientation = "CENTER"
format = right
}
iconType =
{
name ="temples_arrow"
spriteType = "GFX_china_arrow"
position = { x= -72 y = 28 }
Orientation = "CENTER"
}
textBoxType = {
name = "temples_label"
position = { x = -134 y = 68 }
font = "Main_16"
borderSize = {x = 1 y = 1}
text = "temples"
maxWidth = 225
maxHeight = 30
Orientation = "CENTER"
format = centre
}
textBoxType = {
name = "temples_info"
position = { x = -230 y = 92 }
font = "Main_14"
borderSize = {x = 1 y = 1}
text = "Info"
maxWidth = 210
maxHeight = 200
Orientation = "CENTER"
format = left
}
### BUREAUCRAT
iconType =
{
name ="bureaucrats_icon"
spriteType = "GFX_china_bureaucrat"
position = { x= 42 y = -30 }
Orientation = "CENTER"
}
iconType =
{
name ="bureaucrats_circle"
spriteType = "GFX_china_circle_bg"
position = { x= 142 y = 2 }
Orientation = "CENTER"
}
textBoxType = {
name = "bureaucrats_value"
position = { x = 140 y = 24 }
font = "Main_24"
borderSize = {x = 1 y = 1}
text = "22"
maxWidth = 50
maxHeight = 30
Orientation = "CENTER"
format = right
}
iconType =
{
name ="bureaucrats_arrow"
spriteType = "GFX_china_arrow"
position = { x= 193 y = 28 }
Orientation = "CENTER"
}
textBoxType = {
name = "bureaucrats_label"
position = { x = 131 y = 68 }
font = "Main_16"
borderSize = {x = 1 y = 1}
text = "bureaucrats"
maxWidth = 225
maxHeight = 30
Orientation = "CENTER"
format = centre
}
textBoxType = {
name = "bureaucrats_info"
position = { x = 35 y = 92 }
font = "Main_14"
borderSize = {x = 1 y = 1}
text = "Info"
maxWidth = 210
maxHeight = 200
Orientation = "CENTER"
format = left
}
########
guiButtonType = {
name = "close_button"
position = { x=-62 y =208}
quadTextureSprite ="button_type_1"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "HRE_CLOSE"
buttonFont = "Main_14_black"
Orientation = "CENTER"
clicksound = close_window
shortcut = "ESCAPE"
}
}
}
Unsers:
guiTypes = {
windowType = {
name = "MNG_faction_view"
backGround=""
position = { x=0 y=0 }
size = { x=1024 y=100 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = yes
iconType =
{
name ="faction_bg"
spriteType = "GFX_MNG_bg"
position = { x= -290 y = -323 }
Orientation = "CENTER"
}
textBoxType = {
name = "faction_label"
position = { x = 0 y =-301 }
format = centre
textureFile = ""
font = "Main_24"
borderSize = {x = 4 y = 4}
text = "FACTIONS_TITLE"
maxWidth = 400
maxHeight = 32
Orientation = "CENTER"
}
### EUNUCH
iconType =
{
name ="enuchs_icon"
spriteType = "GFX_china_eunuch"
position = { x= -82 y = -259 }
Orientation = "CENTER"
}
iconType =
{
name ="enuchs_circle"
spriteType = "GFX_china_circle_bg"
position = { x= 10 y = -227 }
Orientation = "CENTER"
}
textBoxType = {
name = "enuchs_value"
position = { x = 11 y = -205 }
font = "Main_24"
borderSize = {x = 1 y = 1}
text = "11"
maxWidth = 50
maxHeight = 30
Orientation = "CENTER"
format = right
}
iconType =
{
name ="enuchs_arrow"
spriteType = "GFX_china_arrow"
position = { x= 61 y = -200 }
Orientation = "CENTER"
}
textBoxType = {
name = "enuchs_label"
position = { x = -1 y = -161 }
font = "Main_16"
borderSize = {x = 1 y = 1}
text = "enuchs"
maxWidth = 225
maxHeight = 30
Orientation = "CENTER"
format = centre
}
textBoxType = {
name = "enuchs_info"
position = { x = -97 y = -137 }
font = "Main_14"
borderSize = {x = 1 y = 1}
text = "Info"
maxWidth = 210
maxHeight = 200
Orientation = "CENTER"
format = left
}
### TEMPLE
iconType =
{
name ="temples_icon"
spriteType = "GFX_china_temple"
position = { x= -222 y = -19 }
Orientation = "CENTER"
}
iconType =
{
name ="temples_circle"
spriteType = "GFX_china_circle_bg"
position = { x= -123 y = 2 }
Orientation = "CENTER"
}
textBoxType = {
name = "temples_value"
position = { x = -123 y = 24 }
font = "Main_24"
borderSize = {x = 1 y = 1}
text = "22"
maxWidth = 50
maxHeight = 30
Orientation = "CENTER"
format = right
}
iconType =
{
name ="temples_arrow"
spriteType = "GFX_china_arrow"
position = { x= -72 y = 28 }
Orientation = "CENTER"
}
textBoxType = {
name = "temples_label"
position = { x = -134 y = 68 }
font = "Main_16"
borderSize = {x = 1 y = 1}
text = "temples"
maxWidth = 225
maxHeight = 30
Orientation = "CENTER"
format = centre
}
textBoxType = {
name = "temples_info"
position = { x = -230 y = 92 }
font = "Main_14"
borderSize = {x = 1 y = 1}
text = "Info"
maxWidth = 210
maxHeight = 200
Orientation = "CENTER"
format = left
}
### BUREAUCRAT
iconType =
{
name ="bureaucrats_icon"
spriteType = "GFX_china_bureaucrat"
position = { x= 42 y = -30 }
Orientation = "CENTER"
}
iconType =
{
name ="bureaucrats_circle"
spriteType = "GFX_china_circle_bg"
position = { x= 142 y = 2 }
Orientation = "CENTER"
}
textBoxType = {
name = "bureaucrats_value"
position = { x = 140 y = 24 }
font = "Main_24"
borderSize = {x = 1 y = 1}
text = "22"
maxWidth = 50
maxHeight = 30
Orientation = "CENTER"
format = right
}
iconType =
{
name ="bureaucrats_arrow"
spriteType = "GFX_china_arrow"
position = { x= 193 y = 28 }
Orientation = "CENTER"
}
textBoxType = {
name = "bureaucrats_label"
position = { x = 131 y = 68 }
font = "Main_16"
borderSize = {x = 1 y = 1}
text = "bureaucrats"
maxWidth = 225
maxHeight = 30
Orientation = "CENTER"
format = centre
}
textBoxType = {
name = "bureaucrats_info"
position = { x = 35 y = 92 }
font = "Main_14"
borderSize = {x = 1 y = 1}
text = "Info"
maxWidth = 210
maxHeight = 200
Orientation = "CENTER"
format = left
}
########
guiButtonType = {
name = "close_button"
position = { x=-62 y =208}
quadTextureSprite ="button_type_1"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "HRE_CLOSE"
buttonFont = "Main_14_black"
Orientation = "CENTER"
clicksound = close_window
shortcut = "ESCAPE"
}
}
windowType = {
name = "faction_view"
backGround=""
position = { x=0 y=0 }
size = { x=1024 y=100 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = yes
iconType =
{
name ="faction_bg"
spriteType = "GFX_MNG_bg"
position = { x= -290 y = -323 }
Orientation = "CENTER"
}
textBoxType = {
name = "faction_label"
position = { x = 0 y =-301 }
format = centre
textureFile = ""
font = "Main_24"
borderSize = {x = 4 y = 4}
text = "FACTIONS_TITLE"
maxWidth = 400
maxHeight = 32
Orientation = "CENTER"
}
### EUNUCH
iconType =
{
name ="enuchs_icon"
spriteType = "GFX_china_eunuch"
position = { x= -82 y = -259 }
Orientation = "CENTER"
}
iconType =
{
name ="enuchs_circle"
spriteType = "GFX_china_circle_bg"
position = { x= 10 y = -227 }
Orientation = "CENTER"
}
textBoxType = {
name = "enuchs_value"
position = { x = 11 y = -205 }
font = "Main_24"
borderSize = {x = 1 y = 1}
text = "11"
maxWidth = 50
maxHeight = 30
Orientation = "CENTER"
format = right
}
iconType =
{
name ="enuchs_arrow"
spriteType = "GFX_china_arrow"
position = { x= 61 y = -200 }
Orientation = "CENTER"
}
textBoxType = {
name = "enuchs_label"
position = { x = -1 y = -161 }
font = "Main_16"
borderSize = {x = 1 y = 1}
text = "enuchs"
maxWidth = 225
maxHeight = 30
Orientation = "CENTER"
format = centre
}
textBoxType = {
name = "enuchs_info"
position = { x = -97 y = -137 }
font = "Main_14"
borderSize = {x = 1 y = 1}
text = "Info"
maxWidth = 210
maxHeight = 200
Orientation = "CENTER"
format = left
}
### TEMPLE
iconType =
{
name ="temples_icon"
spriteType = "GFX_china_temple"
position = { x= -222 y = -19 }
Orientation = "CENTER"
}
iconType =
{
name ="temples_circle"
spriteType = "GFX_china_circle_bg"
position = { x= -123 y = 2 }
Orientation = "CENTER"
}
textBoxType = {
name = "temples_value"
position = { x = -123 y = 24 }
font = "Main_24"
borderSize = {x = 1 y = 1}
text = "22"
maxWidth = 50
maxHeight = 30
Orientation = "CENTER"
format = right
}
iconType =
{
name ="temples_arrow"
spriteType = "GFX_china_arrow"
position = { x= -72 y = 28 }
Orientation = "CENTER"
}
textBoxType = {
name = "temples_label"
position = { x = -134 y = 68 }
font = "Main_16"
borderSize = {x = 1 y = 1}
text = "temples"
maxWidth = 225
maxHeight = 30
Orientation = "CENTER"
format = centre
}
textBoxType = {
name = "temples_info"
position = { x = -230 y = 92 }
font = "Main_14"
borderSize = {x = 1 y = 1}
text = "Info"
maxWidth = 210
maxHeight = 200
Orientation = "CENTER"
format = left
}
### BUREAUCRAT
iconType =
{
name ="bureaucrats_icon"
spriteType = "GFX_china_bureaucrat"
position = { x= 42 y = -30 }
Orientation = "CENTER"
}
iconType =
{
name ="bureaucrats_circle"
spriteType = "GFX_china_circle_bg"
position = { x= 142 y = 2 }
Orientation = "CENTER"
}
textBoxType = {
name = "bureaucrats_value"
position = { x = 140 y = 24 }
font = "Main_24"
borderSize = {x = 1 y = 1}
text = "22"
maxWidth = 50
maxHeight = 30
Orientation = "CENTER"
format = right
}
iconType =
{
name ="bureaucrats_arrow"
spriteType = "GFX_china_arrow"
position = { x= 193 y = 28 }
Orientation = "CENTER"
}
textBoxType = {
name = "bureaucrats_label"
position = { x = 131 y = 68 }
font = "Main_16"
borderSize = {x = 1 y = 1}
text = "bureaucrats"
maxWidth = 225
maxHeight = 30
Orientation = "CENTER"
format = centre
}
textBoxType = {
name = "bureaucrats_info"
position = { x = 35 y = 92 }
font = "Main_14"
borderSize = {x = 1 y = 1}
text = "Info"
maxWidth = 210
maxHeight = 200
Orientation = "CENTER"
format = left
}
########
guiButtonType = {
name = "close_button"
position = { x=-62 y =208}
quadTextureSprite ="button_type_1"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "HRE_CLOSE"
buttonFont = "Main_14_black"
Orientation = "CENTER"
clicksound = close_window
shortcut = "ESCAPE"
}
}
#############################################
# SOT - Byzanz
#############################################
windowType = {
name = "BYZ_faction_view"
backGround=""
position = { x=0 y=0 }
size = { x=1024 y=100 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = yes
iconType =
{
name ="faction_bg"
spriteType = "GFX_BYZ_bg"
position = { x= -290 y = -323 }
Orientation = "CENTER"
}
textBoxType = {
name = "faction_label"
position = { x = 0 y =-301 }
format = centre
textureFile = ""
font = "Main_24"
borderSize = {x = 4 y = 4}
text = "FACTIONS_TITLE_BYZ"
maxWidth = 400
maxHeight = 32
Orientation = "CENTER"
}
### Venezianische Händler
iconType =
{
name ="venetian_fraction_icon"
spriteType = "GFX_BYZ_venetian"
position = { x= -82 y = -259 }
Orientation = "CENTER"
}
iconType =
{
name ="venetian_fraction_circle"
spriteType = "GFX_china_circle_bg"
position = { x= 10 y = -227 }
Orientation = "CENTER"
}
textBoxType = {
name = "venetian_fraction_value"
position = { x = 11 y = -205 }
font = "Main_24"
borderSize = {x = 1 y = 1}
text = "11"
maxWidth = 50
maxHeight = 30
Orientation = "CENTER"
format = right
}
iconType =
{
name ="venetian_arrow"
spriteType = "GFX_china_arrow"
position = { x= 61 y = -200 }
Orientation = "CENTER"
}
textBoxType = {
name = "venetian_fraction_label"
position = { x = -1 y = -161 }
font = "Main_16"
borderSize = {x = 1 y = 1}
text = "venetian_fraction"
maxWidth = 225
maxHeight = 30
Orientation = "CENTER"
format = centre
}
textBoxType = {
name = "venetian_fraction_info"
position = { x = -97 y = -137 }
font = "Main_14"
borderSize = {x = 1 y = 1}
text = "venetian_fraction"
maxWidth = 210
maxHeight = 200
Orientation = "CENTER"
format = left
}
### Kaiserliche Familie
iconType =
{
name ="family_fraction_icon"
spriteType = "GFX_BYZ_family"
position = { x= -222 y = -19 }
Orientation = "CENTER"
}
iconType =
{
name ="family_fraction_circle"
spriteType = "GFX_china_circle_bg"
position = { x= -123 y = 2 }
Orientation = "CENTER"
}
textBoxType = {
name = "family_fraction_value"
position = { x = -123 y = 24 }
font = "Main_24"
borderSize = {x = 1 y = 1}
text = "22"
maxWidth = 50
maxHeight = 30
Orientation = "CENTER"
format = right
}
iconType =
{
name ="family_arrow"
spriteType = "GFX_china_arrow"
position = { x= -72 y = 28 }
Orientation = "CENTER"
}
textBoxType = {
name = "family_label"
position = { x = -134 y = 68 }
font = "Main_16"
borderSize = {x = 1 y = 1}
text = "family"
maxWidth = 225
maxHeight = 30
Orientation = "CENTER"
format = centre
}
textBoxType = {
name = "family_fraction_info"
position = { x = -230 y = 92 }
font = "Main_14"
borderSize = {x = 1 y = 1}
text = "family_fraction"
maxWidth = 210
maxHeight = 200
Orientation = "CENTER"
format = left
}
### Warägergarde
iconType =
{
name ="varangian_fraction_icon"
spriteType = "GFX_BYZ_varangian"
position = { x= 42 y = -30 }
Orientation = "CENTER"
}
iconType =
{
name ="varangian_fraction_circle"
spriteType = "GFX_china_circle_bg"
position = { x= 142 y = 2 }
Orientation = "CENTER"
}
textBoxType = {
name = "varangian_fraction_value"
position = { x = 140 y = 24 }
font = "Main_24"
borderSize = {x = 1 y = 1}
text = "22"
maxWidth = 50
maxHeight = 30
Orientation = "CENTER"
format = right
}
iconType =
{
name ="varangian_fraction_arrow"
spriteType = "GFX_china_arrow"
position = { x= 193 y = 28 }
Orientation = "CENTER"
}
textBoxType = {
name = "varangian_fraction_label"
position = { x = 131 y = 68 }
font = "Main_16"
borderSize = {x = 1 y = 1}
text = "varangian_fraction"
maxWidth = 225
maxHeight = 30
Orientation = "CENTER"
format = centre
}
textBoxType = {
name = "varangian_fraction_info"
position = { x = 35 y = 92 }
font = "Main_14"
borderSize = {x = 1 y = 1}
text = "varangian_fraction"
maxWidth = 210
maxHeight = 200
Orientation = "CENTER"
format = left
}
########
guiButtonType = {
name = "close_button"
position = { x=-62 y =208}
quadTextureSprite ="button_type_1"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "HRE_CLOSE"
buttonFont = "Main_14_black"
Orientation = "CENTER"
clicksound = close_window
shortcut = "ESCAPE"
}
}
}
spriteTypes = {
spriteType = {
name = "GFX_MNG_bg"
texturefile = "gfx\\interface\\divine_wind_interface\\china_bg.tga"
transparencecheck = yes
}
spriteType = {
name = "GFX_china_arrow"
texturefile = "gfx\\interface\\divine_wind_interface\\china_arrow.tga"
noOfFrames = 2
}
spriteType = {
name = "GFX_china_circle_bg"
texturefile = "gfx\\interface\\divine_wind_interface\\china_circle_bg.tga"
noOfFrames = 2
}
spriteType = {
name = "GFX_china_bureaucrat"
texturefile = "gfx\\interface\\divine_wind_interface\\china_bureaucrat.tga"
}
spriteType = {
name = "GFX_china_temple"
texturefile = "gfx\\interface\\divine_wind_interface\\china_temple.tga"
}
spriteType = {
name = "GFX_china_eunuch"
texturefile = "gfx\\interface\\divine_wind_interface\\china_eunuch.tga"
}
###############################################
# SOT - Byzanz
###############################################
spriteType = {
name = "GFX_BYZ_bg"
texturefile = "mod\\Sieg_oder_Tod_2.01\\gfx\\interface\\divine_wind_interface\\BYZ_bg.tga"
transparencecheck = yes
}
spriteType = {
name = "GFX_BYZ_varangian"
texturefile = "mod\\Sieg_oder_Tod_2.01\\gfx\\interface\\divine_wind_interface\\BYZ_varangian.tga"
}
spriteType = {
name = "GFX_BYZ_family"
texturefile = "mod\\Sieg_oder_Tod_2.01\\gfx\\interface\\divine_wind_interface\\BYZ_family.tga"
}
spriteType = {
name = "GFX_BYZ_venetian"
texturefile = "mod\\Sieg_oder_Tod_2.01\\gfx\\interface\\divine_wind_interface\\BYZ_venetian.tga"
}
}
temples =
{
rule =
{
can_not_build_buildings = yes
can_not_build_colonies = yes
can_not_send_merchants = yes
capped_by_forcelimit = yes
}
modifier =
{
naval_forcelimit_modifier = -0.6
land_forcelimit_modifier = -0.6
}
}
enuchs =
{
rule =
{
can_not_build_buildings = yes
can_not_build_missionaries = yes
can_not_declare_war = yes
capped_by_forcelimit = yes
}
modifier =
{
land_forcelimit_modifier = -0.6
}
}
bureaucrats =
{
rule =
{
can_not_build_colonies = yes
can_not_send_merchants = yes
can_not_build_missionaries = yes
can_not_declare_war = yes
capped_by_forcelimit = yes
}
modifier =
{
naval_forcelimit_modifier = -0.6
officials = 0.25
}
}
#################################
# SOT - Byzanz
#################################
family_fraction =
{
rule =
{
can_not_build_buildings = yes
can_not_build_colonies = yes
can_not_send_merchants = yes
capped_by_forcelimit = yes
}
modifier =
{
naval_forcelimit_modifier = -0.6
land_forcelimit_modifier = -0.6
}
}
venetian_fraction =
{
rule =
{
can_not_build_buildings = yes
can_not_build_missionaries = yes
can_not_declare_war = yes
capped_by_forcelimit = yes
}
modifier =
{
land_forcelimit_modifier = -0.6
}
}
varangian_fraction =
{
rule =
{
can_not_build_colonies = yes
can_not_send_merchants = yes
can_not_build_missionaries = yes
can_not_declare_war = yes
capped_by_forcelimit = yes
}
modifier =
{
naval_forcelimit_modifier = -0.6
officials = 0.25
}
}
government = ostroemischesimperium_government
aristocracy_plutocracy = -3
centralization_decentralization = -1 #0
innovative_narrowminded = 2
mercantilism_freetrade = -3
offensive_defensive = 2
land_naval = 1
quality_quantity = -1
serfdom_freesubjects = -2
primary_culture = greek
religion = orthodox
technology_group = byzantine_tech
capital = 151 # Constantinople
faction = family_fraction
faction = venetian_fraction
faction = varangian_fraction
varangian_fraction = 90
1341.1.16 = {
monarch = {
name = "Johannes V"
dynasty = "Palaiologos"
adm = 5
dip = 8
mil = 3
}
}
1350.12.18 = {
heir = {
name = "Manuel "
monarch_name = "Manuel II"
dynasty = "Palaiologos"
birth_date = 1350.6.27
death_date = 1425.7.21
claim = 95
adm = 4
dip = 5
mil = 4
}
}
1369.1.1 = { religion = catholic }
1391.2.16 = { religion = orthodox }
1391.2.16 = {
monarch = {
name = "Manuel II"
dynasty = "Palaiologos"
adm = 4
dip = 5
mil = 4
}
}
1392.12.18 = {
heir = {
name = "Ioannes"
monarch_name = "Ioannes VIII"
dynasty = "Palaiologos"
birth_date = 1392.12.18
death_date = 1448.10.31
claim = 95
adm = 5
dip = 5
mil = 5
}
}
1425.7.21 = {
monarch = {
name = "Ioannes VIII"
dynasty = "Palaiologos"
adm = 5
dip = 5
mil = 5
}
}
1425.7.21 = {
heir = {
name = "Konstantinos"
monarch_name = "Konstantinos XI"
dynasty = "Palaiologos"
birth_date = 1405.2.8
death_date = 1453.5.29
claim = 95
adm = 6
dip = 5
mil = 5
}
}
1448.10.31 = {
monarch = {
name = "Konstantinos XI"
dynasty = "Palaiologos"
adm = 6
dip = 5
mil = 5
leader = { name = "Konstantinos XI" type = general rank = 0 fire = 3 shock = 3 manuever = 4 siege = 0 }
}
}
1452.1.1 = { leader = { name = "Giovanni Giustiniani" type = general rank = 1 fire = 2 shock = 2 manuever = 3 siege = 0 death_date = 1453.5.29 } }
Original:
guiTypes = {
windowType = {
name = "MNG_faction_view"
backGround=""
position = { x=0 y=0 }
size = { x=1024 y=100 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = yes
iconType =
{
name ="faction_bg"
spriteType = "GFX_MNG_bg"
position = { x= -290 y = -323 }
Orientation = "CENTER"
}
textBoxType = {
name = "faction_label"
position = { x = 0 y =-301 }
format = centre
textureFile = ""
font = "Main_24"
borderSize = {x = 4 y = 4}
text = "FACTIONS_TITLE"
maxWidth = 400
maxHeight = 32
Orientation = "CENTER"
}
### EUNUCH
iconType =
{
name ="enuchs_icon"
spriteType = "GFX_china_eunuch"
position = { x= -82 y = -259 }
Orientation = "CENTER"
}
iconType =
{
name ="enuchs_circle"
spriteType = "GFX_china_circle_bg"
position = { x= 10 y = -227 }
Orientation = "CENTER"
}
textBoxType = {
name = "enuchs_value"
position = { x = 11 y = -205 }
font = "Main_24"
borderSize = {x = 1 y = 1}
text = "11"
maxWidth = 50
maxHeight = 30
Orientation = "CENTER"
format = right
}
iconType =
{
name ="enuchs_arrow"
spriteType = "GFX_china_arrow"
position = { x= 61 y = -200 }
Orientation = "CENTER"
}
textBoxType = {
name = "enuchs_label"
position = { x = -1 y = -161 }
font = "Main_16"
borderSize = {x = 1 y = 1}
text = "enuchs"
maxWidth = 225
maxHeight = 30
Orientation = "CENTER"
format = centre
}
textBoxType = {
name = "enuchs_info"
position = { x = -97 y = -137 }
font = "Main_14"
borderSize = {x = 1 y = 1}
text = "Info"
maxWidth = 210
maxHeight = 200
Orientation = "CENTER"
format = left
}
### TEMPLE
iconType =
{
name ="temples_icon"
spriteType = "GFX_china_temple"
position = { x= -222 y = -19 }
Orientation = "CENTER"
}
iconType =
{
name ="temples_circle"
spriteType = "GFX_china_circle_bg"
position = { x= -123 y = 2 }
Orientation = "CENTER"
}
textBoxType = {
name = "temples_value"
position = { x = -123 y = 24 }
font = "Main_24"
borderSize = {x = 1 y = 1}
text = "22"
maxWidth = 50
maxHeight = 30
Orientation = "CENTER"
format = right
}
iconType =
{
name ="temples_arrow"
spriteType = "GFX_china_arrow"
position = { x= -72 y = 28 }
Orientation = "CENTER"
}
textBoxType = {
name = "temples_label"
position = { x = -134 y = 68 }
font = "Main_16"
borderSize = {x = 1 y = 1}
text = "temples"
maxWidth = 225
maxHeight = 30
Orientation = "CENTER"
format = centre
}
textBoxType = {
name = "temples_info"
position = { x = -230 y = 92 }
font = "Main_14"
borderSize = {x = 1 y = 1}
text = "Info"
maxWidth = 210
maxHeight = 200
Orientation = "CENTER"
format = left
}
### BUREAUCRAT
iconType =
{
name ="bureaucrats_icon"
spriteType = "GFX_china_bureaucrat"
position = { x= 42 y = -30 }
Orientation = "CENTER"
}
iconType =
{
name ="bureaucrats_circle"
spriteType = "GFX_china_circle_bg"
position = { x= 142 y = 2 }
Orientation = "CENTER"
}
textBoxType = {
name = "bureaucrats_value"
position = { x = 140 y = 24 }
font = "Main_24"
borderSize = {x = 1 y = 1}
text = "22"
maxWidth = 50
maxHeight = 30
Orientation = "CENTER"
format = right
}
iconType =
{
name ="bureaucrats_arrow"
spriteType = "GFX_china_arrow"
position = { x= 193 y = 28 }
Orientation = "CENTER"
}
textBoxType = {
name = "bureaucrats_label"
position = { x = 131 y = 68 }
font = "Main_16"
borderSize = {x = 1 y = 1}
text = "bureaucrats"
maxWidth = 225
maxHeight = 30
Orientation = "CENTER"
format = centre
}
textBoxType = {
name = "bureaucrats_info"
position = { x = 35 y = 92 }
font = "Main_14"
borderSize = {x = 1 y = 1}
text = "Info"
maxWidth = 210
maxHeight = 200
Orientation = "CENTER"
format = left
}
########
guiButtonType = {
name = "close_button"
position = { x=-62 y =208}
quadTextureSprite ="button_type_1"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "HRE_CLOSE"
buttonFont = "Main_14_black"
Orientation = "CENTER"
clicksound = close_window
shortcut = "ESCAPE"
}
}
windowType = {
name = "faction_view"
backGround=""
position = { x=0 y=0 }
size = { x=1024 y=100 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = yes
iconType =
{
name ="faction_bg"
spriteType = "GFX_MNG_bg"
position = { x= -290 y = -323 }
Orientation = "CENTER"
}
textBoxType = {
name = "faction_label"
position = { x = 0 y =-301 }
format = centre
textureFile = ""
font = "Main_24"
borderSize = {x = 4 y = 4}
text = "FACTIONS_TITLE"
maxWidth = 400
maxHeight = 32
Orientation = "CENTER"
}
### EUNUCH
iconType =
{
name ="enuchs_icon"
spriteType = "GFX_china_eunuch"
position = { x= -82 y = -259 }
Orientation = "CENTER"
}
iconType =
{
name ="enuchs_circle"
spriteType = "GFX_china_circle_bg"
position = { x= 10 y = -227 }
Orientation = "CENTER"
}
textBoxType = {
name = "enuchs_value"
position = { x = 11 y = -205 }
font = "Main_24"
borderSize = {x = 1 y = 1}
text = "11"
maxWidth = 50
maxHeight = 30
Orientation = "CENTER"
format = right
}
iconType =
{
name ="enuchs_arrow"
spriteType = "GFX_china_arrow"
position = { x= 61 y = -200 }
Orientation = "CENTER"
}
textBoxType = {
name = "enuchs_label"
position = { x = -1 y = -161 }
font = "Main_16"
borderSize = {x = 1 y = 1}
text = "enuchs"
maxWidth = 225
maxHeight = 30
Orientation = "CENTER"
format = centre
}
textBoxType = {
name = "enuchs_info"
position = { x = -97 y = -137 }
font = "Main_14"
borderSize = {x = 1 y = 1}
text = "Info"
maxWidth = 210
maxHeight = 200
Orientation = "CENTER"
format = left
}
### TEMPLE
iconType =
{
name ="temples_icon"
spriteType = "GFX_china_temple"
position = { x= -222 y = -19 }
Orientation = "CENTER"
}
iconType =
{
name ="temples_circle"
spriteType = "GFX_china_circle_bg"
position = { x= -123 y = 2 }
Orientation = "CENTER"
}
textBoxType = {
name = "temples_value"
position = { x = -123 y = 24 }
font = "Main_24"
borderSize = {x = 1 y = 1}
text = "22"
maxWidth = 50
maxHeight = 30
Orientation = "CENTER"
format = right
}
iconType =
{
name ="temples_arrow"
spriteType = "GFX_china_arrow"
position = { x= -72 y = 28 }
Orientation = "CENTER"
}
textBoxType = {
name = "temples_label"
position = { x = -134 y = 68 }
font = "Main_16"
borderSize = {x = 1 y = 1}
text = "temples"
maxWidth = 225
maxHeight = 30
Orientation = "CENTER"
format = centre
}
textBoxType = {
name = "temples_info"
position = { x = -230 y = 92 }
font = "Main_14"
borderSize = {x = 1 y = 1}
text = "Info"
maxWidth = 210
maxHeight = 200
Orientation = "CENTER"
format = left
}
### BUREAUCRAT
iconType =
{
name ="bureaucrats_icon"
spriteType = "GFX_china_bureaucrat"
position = { x= 42 y = -30 }
Orientation = "CENTER"
}
iconType =
{
name ="bureaucrats_circle"
spriteType = "GFX_china_circle_bg"
position = { x= 142 y = 2 }
Orientation = "CENTER"
}
textBoxType = {
name = "bureaucrats_value"
position = { x = 140 y = 24 }
font = "Main_24"
borderSize = {x = 1 y = 1}
text = "22"
maxWidth = 50
maxHeight = 30
Orientation = "CENTER"
format = right
}
iconType =
{
name ="bureaucrats_arrow"
spriteType = "GFX_china_arrow"
position = { x= 193 y = 28 }
Orientation = "CENTER"
}
textBoxType = {
name = "bureaucrats_label"
position = { x = 131 y = 68 }
font = "Main_16"
borderSize = {x = 1 y = 1}
text = "bureaucrats"
maxWidth = 225
maxHeight = 30
Orientation = "CENTER"
format = centre
}
textBoxType = {
name = "bureaucrats_info"
position = { x = 35 y = 92 }
font = "Main_14"
borderSize = {x = 1 y = 1}
text = "Info"
maxWidth = 210
maxHeight = 200
Orientation = "CENTER"
format = left
}
########
guiButtonType = {
name = "close_button"
position = { x=-62 y =208}
quadTextureSprite ="button_type_1"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "HRE_CLOSE"
buttonFont = "Main_14_black"
Orientation = "CENTER"
clicksound = close_window
shortcut = "ESCAPE"
}
}
}
Unsers:
guiTypes = {
windowType = {
name = "MNG_faction_view"
backGround=""
position = { x=0 y=0 }
size = { x=1024 y=100 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = yes
iconType =
{
name ="faction_bg"
spriteType = "GFX_MNG_bg"
position = { x= -290 y = -323 }
Orientation = "CENTER"
}
textBoxType = {
name = "faction_label"
position = { x = 0 y =-301 }
format = centre
textureFile = ""
font = "Main_24"
borderSize = {x = 4 y = 4}
text = "FACTIONS_TITLE"
maxWidth = 400
maxHeight = 32
Orientation = "CENTER"
}
### EUNUCH
iconType =
{
name ="enuchs_icon"
spriteType = "GFX_china_eunuch"
position = { x= -82 y = -259 }
Orientation = "CENTER"
}
iconType =
{
name ="enuchs_circle"
spriteType = "GFX_china_circle_bg"
position = { x= 10 y = -227 }
Orientation = "CENTER"
}
textBoxType = {
name = "enuchs_value"
position = { x = 11 y = -205 }
font = "Main_24"
borderSize = {x = 1 y = 1}
text = "11"
maxWidth = 50
maxHeight = 30
Orientation = "CENTER"
format = right
}
iconType =
{
name ="enuchs_arrow"
spriteType = "GFX_china_arrow"
position = { x= 61 y = -200 }
Orientation = "CENTER"
}
textBoxType = {
name = "enuchs_label"
position = { x = -1 y = -161 }
font = "Main_16"
borderSize = {x = 1 y = 1}
text = "enuchs"
maxWidth = 225
maxHeight = 30
Orientation = "CENTER"
format = centre
}
textBoxType = {
name = "enuchs_info"
position = { x = -97 y = -137 }
font = "Main_14"
borderSize = {x = 1 y = 1}
text = "Info"
maxWidth = 210
maxHeight = 200
Orientation = "CENTER"
format = left
}
### TEMPLE
iconType =
{
name ="temples_icon"
spriteType = "GFX_china_temple"
position = { x= -222 y = -19 }
Orientation = "CENTER"
}
iconType =
{
name ="temples_circle"
spriteType = "GFX_china_circle_bg"
position = { x= -123 y = 2 }
Orientation = "CENTER"
}
textBoxType = {
name = "temples_value"
position = { x = -123 y = 24 }
font = "Main_24"
borderSize = {x = 1 y = 1}
text = "22"
maxWidth = 50
maxHeight = 30
Orientation = "CENTER"
format = right
}
iconType =
{
name ="temples_arrow"
spriteType = "GFX_china_arrow"
position = { x= -72 y = 28 }
Orientation = "CENTER"
}
textBoxType = {
name = "temples_label"
position = { x = -134 y = 68 }
font = "Main_16"
borderSize = {x = 1 y = 1}
text = "temples"
maxWidth = 225
maxHeight = 30
Orientation = "CENTER"
format = centre
}
textBoxType = {
name = "temples_info"
position = { x = -230 y = 92 }
font = "Main_14"
borderSize = {x = 1 y = 1}
text = "Info"
maxWidth = 210
maxHeight = 200
Orientation = "CENTER"
format = left
}
### BUREAUCRAT
iconType =
{
name ="bureaucrats_icon"
spriteType = "GFX_china_bureaucrat"
position = { x= 42 y = -30 }
Orientation = "CENTER"
}
iconType =
{
name ="bureaucrats_circle"
spriteType = "GFX_china_circle_bg"
position = { x= 142 y = 2 }
Orientation = "CENTER"
}
textBoxType = {
name = "bureaucrats_value"
position = { x = 140 y = 24 }
font = "Main_24"
borderSize = {x = 1 y = 1}
text = "22"
maxWidth = 50
maxHeight = 30
Orientation = "CENTER"
format = right
}
iconType =
{
name ="bureaucrats_arrow"
spriteType = "GFX_china_arrow"
position = { x= 193 y = 28 }
Orientation = "CENTER"
}
textBoxType = {
name = "bureaucrats_label"
position = { x = 131 y = 68 }
font = "Main_16"
borderSize = {x = 1 y = 1}
text = "bureaucrats"
maxWidth = 225
maxHeight = 30
Orientation = "CENTER"
format = centre
}
textBoxType = {
name = "bureaucrats_info"
position = { x = 35 y = 92 }
font = "Main_14"
borderSize = {x = 1 y = 1}
text = "Info"
maxWidth = 210
maxHeight = 200
Orientation = "CENTER"
format = left
}
########
guiButtonType = {
name = "close_button"
position = { x=-62 y =208}
quadTextureSprite ="button_type_1"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "HRE_CLOSE"
buttonFont = "Main_14_black"
Orientation = "CENTER"
clicksound = close_window
shortcut = "ESCAPE"
}
}
windowType = {
name = "faction_view"
backGround=""
position = { x=0 y=0 }
size = { x=1024 y=100 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = yes
iconType =
{
name ="faction_bg"
spriteType = "GFX_MNG_bg"
position = { x= -290 y = -323 }
Orientation = "CENTER"
}
textBoxType = {
name = "faction_label"
position = { x = 0 y =-301 }
format = centre
textureFile = ""
font = "Main_24"
borderSize = {x = 4 y = 4}
text = "FACTIONS_TITLE"
maxWidth = 400
maxHeight = 32
Orientation = "CENTER"
}
### EUNUCH
iconType =
{
name ="enuchs_icon"
spriteType = "GFX_china_eunuch"
position = { x= -82 y = -259 }
Orientation = "CENTER"
}
iconType =
{
name ="enuchs_circle"
spriteType = "GFX_china_circle_bg"
position = { x= 10 y = -227 }
Orientation = "CENTER"
}
textBoxType = {
name = "enuchs_value"
position = { x = 11 y = -205 }
font = "Main_24"
borderSize = {x = 1 y = 1}
text = "11"
maxWidth = 50
maxHeight = 30
Orientation = "CENTER"
format = right
}
iconType =
{
name ="enuchs_arrow"
spriteType = "GFX_china_arrow"
position = { x= 61 y = -200 }
Orientation = "CENTER"
}
textBoxType = {
name = "enuchs_label"
position = { x = -1 y = -161 }
font = "Main_16"
borderSize = {x = 1 y = 1}
text = "enuchs"
maxWidth = 225
maxHeight = 30
Orientation = "CENTER"
format = centre
}
textBoxType = {
name = "enuchs_info"
position = { x = -97 y = -137 }
font = "Main_14"
borderSize = {x = 1 y = 1}
text = "Info"
maxWidth = 210
maxHeight = 200
Orientation = "CENTER"
format = left
}
### TEMPLE
iconType =
{
name ="temples_icon"
spriteType = "GFX_china_temple"
position = { x= -222 y = -19 }
Orientation = "CENTER"
}
iconType =
{
name ="temples_circle"
spriteType = "GFX_china_circle_bg"
position = { x= -123 y = 2 }
Orientation = "CENTER"
}
textBoxType = {
name = "temples_value"
position = { x = -123 y = 24 }
font = "Main_24"
borderSize = {x = 1 y = 1}
text = "22"
maxWidth = 50
maxHeight = 30
Orientation = "CENTER"
format = right
}
iconType =
{
name ="temples_arrow"
spriteType = "GFX_china_arrow"
position = { x= -72 y = 28 }
Orientation = "CENTER"
}
textBoxType = {
name = "temples_label"
position = { x = -134 y = 68 }
font = "Main_16"
borderSize = {x = 1 y = 1}
text = "temples"
maxWidth = 225
maxHeight = 30
Orientation = "CENTER"
format = centre
}
textBoxType = {
name = "temples_info"
position = { x = -230 y = 92 }
font = "Main_14"
borderSize = {x = 1 y = 1}
text = "Info"
maxWidth = 210
maxHeight = 200
Orientation = "CENTER"
format = left
}
### BUREAUCRAT
iconType =
{
name ="bureaucrats_icon"
spriteType = "GFX_china_bureaucrat"
position = { x= 42 y = -30 }
Orientation = "CENTER"
}
iconType =
{
name ="bureaucrats_circle"
spriteType = "GFX_china_circle_bg"
position = { x= 142 y = 2 }
Orientation = "CENTER"
}
textBoxType = {
name = "bureaucrats_value"
position = { x = 140 y = 24 }
font = "Main_24"
borderSize = {x = 1 y = 1}
text = "22"
maxWidth = 50
maxHeight = 30
Orientation = "CENTER"
format = right
}
iconType =
{
name ="bureaucrats_arrow"
spriteType = "GFX_china_arrow"
position = { x= 193 y = 28 }
Orientation = "CENTER"
}
textBoxType = {
name = "bureaucrats_label"
position = { x = 131 y = 68 }
font = "Main_16"
borderSize = {x = 1 y = 1}
text = "bureaucrats"
maxWidth = 225
maxHeight = 30
Orientation = "CENTER"
format = centre
}
textBoxType = {
name = "bureaucrats_info"
position = { x = 35 y = 92 }
font = "Main_14"
borderSize = {x = 1 y = 1}
text = "Info"
maxWidth = 210
maxHeight = 200
Orientation = "CENTER"
format = left
}
########
guiButtonType = {
name = "close_button"
position = { x=-62 y =208}
quadTextureSprite ="button_type_1"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "HRE_CLOSE"
buttonFont = "Main_14_black"
Orientation = "CENTER"
clicksound = close_window
shortcut = "ESCAPE"
}
}
#############################################
# SOT - Byzanz
#############################################
windowType = {
name = "BYZ_faction_view"
backGround=""
position = { x=0 y=0 }
size = { x=1024 y=100 }
moveable = 0
dontRender = ""
horizontalBorder= ""
verticalBorder= ""
fullScreen = yes
iconType =
{
name ="faction_bg"
spriteType = "GFX_BYZ_bg"
position = { x= -290 y = -323 }
Orientation = "CENTER"
}
textBoxType = {
name = "faction_label"
position = { x = 0 y =-301 }
format = centre
textureFile = ""
font = "Main_24"
borderSize = {x = 4 y = 4}
text = "FACTIONS_TITLE_BYZ"
maxWidth = 400
maxHeight = 32
Orientation = "CENTER"
}
### Venezianische Händler
iconType =
{
name ="venetian_fraction_icon"
spriteType = "GFX_BYZ_venetian"
position = { x= -82 y = -259 }
Orientation = "CENTER"
}
iconType =
{
name ="venetian_fraction_circle"
spriteType = "GFX_china_circle_bg"
position = { x= 10 y = -227 }
Orientation = "CENTER"
}
textBoxType = {
name = "venetian_fraction_value"
position = { x = 11 y = -205 }
font = "Main_24"
borderSize = {x = 1 y = 1}
text = "11"
maxWidth = 50
maxHeight = 30
Orientation = "CENTER"
format = right
}
iconType =
{
name ="venetian_arrow"
spriteType = "GFX_china_arrow"
position = { x= 61 y = -200 }
Orientation = "CENTER"
}
textBoxType = {
name = "venetian_fraction_label"
position = { x = -1 y = -161 }
font = "Main_16"
borderSize = {x = 1 y = 1}
text = "venetian_fraction"
maxWidth = 225
maxHeight = 30
Orientation = "CENTER"
format = centre
}
textBoxType = {
name = "venetian_fraction_info"
position = { x = -97 y = -137 }
font = "Main_14"
borderSize = {x = 1 y = 1}
text = "venetian_fraction"
maxWidth = 210
maxHeight = 200
Orientation = "CENTER"
format = left
}
### Kaiserliche Familie
iconType =
{
name ="family_fraction_icon"
spriteType = "GFX_BYZ_family"
position = { x= -222 y = -19 }
Orientation = "CENTER"
}
iconType =
{
name ="family_fraction_circle"
spriteType = "GFX_china_circle_bg"
position = { x= -123 y = 2 }
Orientation = "CENTER"
}
textBoxType = {
name = "family_fraction_value"
position = { x = -123 y = 24 }
font = "Main_24"
borderSize = {x = 1 y = 1}
text = "22"
maxWidth = 50
maxHeight = 30
Orientation = "CENTER"
format = right
}
iconType =
{
name ="family_arrow"
spriteType = "GFX_china_arrow"
position = { x= -72 y = 28 }
Orientation = "CENTER"
}
textBoxType = {
name = "family_label"
position = { x = -134 y = 68 }
font = "Main_16"
borderSize = {x = 1 y = 1}
text = "family"
maxWidth = 225
maxHeight = 30
Orientation = "CENTER"
format = centre
}
textBoxType = {
name = "family_fraction_info"
position = { x = -230 y = 92 }
font = "Main_14"
borderSize = {x = 1 y = 1}
text = "family_fraction"
maxWidth = 210
maxHeight = 200
Orientation = "CENTER"
format = left
}
### Warägergarde
iconType =
{
name ="varangian_fraction_icon"
spriteType = "GFX_BYZ_varangian"
position = { x= 42 y = -30 }
Orientation = "CENTER"
}
iconType =
{
name ="varangian_fraction_circle"
spriteType = "GFX_china_circle_bg"
position = { x= 142 y = 2 }
Orientation = "CENTER"
}
textBoxType = {
name = "varangian_fraction_value"
position = { x = 140 y = 24 }
font = "Main_24"
borderSize = {x = 1 y = 1}
text = "22"
maxWidth = 50
maxHeight = 30
Orientation = "CENTER"
format = right
}
iconType =
{
name ="varangian_fraction_arrow"
spriteType = "GFX_china_arrow"
position = { x= 193 y = 28 }
Orientation = "CENTER"
}
textBoxType = {
name = "varangian_fraction_label"
position = { x = 131 y = 68 }
font = "Main_16"
borderSize = {x = 1 y = 1}
text = "varangian_fraction"
maxWidth = 225
maxHeight = 30
Orientation = "CENTER"
format = centre
}
textBoxType = {
name = "varangian_fraction_info"
position = { x = 35 y = 92 }
font = "Main_14"
borderSize = {x = 1 y = 1}
text = "varangian_fraction"
maxWidth = 210
maxHeight = 200
Orientation = "CENTER"
format = left
}
########
guiButtonType = {
name = "close_button"
position = { x=-62 y =208}
quadTextureSprite ="button_type_1"
tooltip = ""
tooltipText =""
delayedTooltipText = ""
buttonText = "HRE_CLOSE"
buttonFont = "Main_14_black"
Orientation = "CENTER"
clicksound = close_window
shortcut = "ESCAPE"
}
}
}
spriteTypes = {
spriteType = {
name = "GFX_MNG_bg"
texturefile = "gfx\\interface\\divine_wind_interface\\china_bg.tga"
transparencecheck = yes
}
spriteType = {
name = "GFX_china_arrow"
texturefile = "gfx\\interface\\divine_wind_interface\\china_arrow.tga"
noOfFrames = 2
}
spriteType = {
name = "GFX_china_circle_bg"
texturefile = "gfx\\interface\\divine_wind_interface\\china_circle_bg.tga"
noOfFrames = 2
}
spriteType = {
name = "GFX_china_bureaucrat"
texturefile = "gfx\\interface\\divine_wind_interface\\china_bureaucrat.tga"
}
spriteType = {
name = "GFX_china_temple"
texturefile = "gfx\\interface\\divine_wind_interface\\china_temple.tga"
}
spriteType = {
name = "GFX_china_eunuch"
texturefile = "gfx\\interface\\divine_wind_interface\\china_eunuch.tga"
}
###############################################
# SOT - Byzanz
###############################################
spriteType = {
name = "GFX_BYZ_bg"
texturefile = "mod\\Sieg_oder_Tod_2.01\\gfx\\interface\\divine_wind_interface\\BYZ_bg.tga"
transparencecheck = yes
}
spriteType = {
name = "GFX_BYZ_varangian"
texturefile = "mod\\Sieg_oder_Tod_2.01\\gfx\\interface\\divine_wind_interface\\BYZ_varangian.tga"
}
spriteType = {
name = "GFX_BYZ_family"
texturefile = "mod\\Sieg_oder_Tod_2.01\\gfx\\interface\\divine_wind_interface\\BYZ_family.tga"
}
spriteType = {
name = "GFX_BYZ_venetian"
texturefile = "mod\\Sieg_oder_Tod_2.01\\gfx\\interface\\divine_wind_interface\\BYZ_venetian.tga"
}
}
temples =
{
rule =
{
can_not_build_buildings = yes
can_not_build_colonies = yes
can_not_send_merchants = yes
capped_by_forcelimit = yes
}
modifier =
{
naval_forcelimit_modifier = -0.6
land_forcelimit_modifier = -0.6
}
}
enuchs =
{
rule =
{
can_not_build_buildings = yes
can_not_build_missionaries = yes
can_not_declare_war = yes
capped_by_forcelimit = yes
}
modifier =
{
land_forcelimit_modifier = -0.6
}
}
bureaucrats =
{
rule =
{
can_not_build_colonies = yes
can_not_send_merchants = yes
can_not_build_missionaries = yes
can_not_declare_war = yes
capped_by_forcelimit = yes
}
modifier =
{
naval_forcelimit_modifier = -0.6
officials = 0.25
}
}
#################################
# SOT - Byzanz
#################################
family_fraction =
{
rule =
{
can_not_build_buildings = yes
can_not_build_colonies = yes
can_not_send_merchants = yes
capped_by_forcelimit = yes
}
modifier =
{
naval_forcelimit_modifier = -0.6
land_forcelimit_modifier = -0.6
}
}
venetian_fraction =
{
rule =
{
can_not_build_buildings = yes
can_not_build_missionaries = yes
can_not_declare_war = yes
capped_by_forcelimit = yes
}
modifier =
{
land_forcelimit_modifier = -0.6
}
}
varangian_fraction =
{
rule =
{
can_not_build_colonies = yes
can_not_send_merchants = yes
can_not_build_missionaries = yes
can_not_declare_war = yes
capped_by_forcelimit = yes
}
modifier =
{
naval_forcelimit_modifier = -0.6
officials = 0.25
}
}
government = ostroemischesimperium_government
aristocracy_plutocracy = -3
centralization_decentralization = -1 #0
innovative_narrowminded = 2
mercantilism_freetrade = -3
offensive_defensive = 2
land_naval = 1
quality_quantity = -1
serfdom_freesubjects = -2
primary_culture = greek
religion = orthodox
technology_group = byzantine_tech
capital = 151 # Constantinople
faction = family_fraction
faction = venetian_fraction
faction = varangian_fraction
varangian_fraction = 90
1341.1.16 = {
monarch = {
name = "Johannes V"
dynasty = "Palaiologos"
adm = 5
dip = 8
mil = 3
}
}
1350.12.18 = {
heir = {
name = "Manuel "
monarch_name = "Manuel II"
dynasty = "Palaiologos"
birth_date = 1350.6.27
death_date = 1425.7.21
claim = 95
adm = 4
dip = 5
mil = 4
}
}
1369.1.1 = { religion = catholic }
1391.2.16 = { religion = orthodox }
1391.2.16 = {
monarch = {
name = "Manuel II"
dynasty = "Palaiologos"
adm = 4
dip = 5
mil = 4
}
}
1392.12.18 = {
heir = {
name = "Ioannes"
monarch_name = "Ioannes VIII"
dynasty = "Palaiologos"
birth_date = 1392.12.18
death_date = 1448.10.31
claim = 95
adm = 5
dip = 5
mil = 5
}
}
1425.7.21 = {
monarch = {
name = "Ioannes VIII"
dynasty = "Palaiologos"
adm = 5
dip = 5
mil = 5
}
}
1425.7.21 = {
heir = {
name = "Konstantinos"
monarch_name = "Konstantinos XI"
dynasty = "Palaiologos"
birth_date = 1405.2.8
death_date = 1453.5.29
claim = 95
adm = 6
dip = 5
mil = 5
}
}
1448.10.31 = {
monarch = {
name = "Konstantinos XI"
dynasty = "Palaiologos"
adm = 6
dip = 5
mil = 5
leader = { name = "Konstantinos XI" type = general rank = 0 fire = 3 shock = 3 manuever = 4 siege = 0 }
}
}
1452.1.1 = { leader = { name = "Giovanni Giustiniani" type = general rank = 1 fire = 2 shock = 2 manuever = 3 siege = 0 death_date = 1453.5.29 } }