dooya
03.03.12, 22:39
Der erste Teaser:http://www.ageod-forum.com/showthread.php?p=230065#post230065
http://img99.imageshack.us/img99/7628/ageengine.jpg (http://imageshack.us/photo/my-images/99/ageengine.jpg/)
Hi All,
It’s time we give you a bit more information about the next AGE-engine game under preparation now…:)
But don’t dream, I won’t reveal the theme….now. Let’s just call it…AJE :D
My first move is to let you know about some of the key concepts and decisions that are behind it, and the team working on it.
The AJE game will handle a very wide variety of scenarios and a huge time period, and has a focus on AGEOD’s initial expertise about showing strategy, operational art of war and civil wars. That already hints a lot…
Then, the production focus and philosophy of the AJE project is both simple and ambitious. This is mostly due to the fact the team is not so large and that we can’t be part of it right now, as our focus is on NCP II.
AJE will be a core game, many packs, and DLCs (including poll-based ones)
Core Game
The first release of the game will have only a few scenarios, fully tested, focusing on one aspect of the story that we are going to tell you. But, among these, there will be at least three long full GC scenarios… as we all know that a great number of people crave this!
Also, as all AGEOD games in the past, this AJE core game will be continuously and regularly patched, even after DLC and Expansion Packs releases.
DLCs
Already planned from start too, (and the production of the first two is started), we will have DLCs very early after release, maybe 3 months too, and then also on a regular basis. The DLCs will be different from the Expansions Packs (see below), as they will be cheaper and have a bit less content, but will give a focus on a game aspect not yet covered by the main release or the packs.
In addition, the team desires that the DLCs can be opened to player’s suggestion and polling on a “what’s next” or “what’s interesting” basis.
They have selected already 5 different “themes” for the first 5 DLC’s, but more can be debated.
Packs
Very soon after release (may be a quarter or so), and barring major issues or complete lack of success, the team will release their “Expansion Pack number #1” (Pack1). This Pack will be the first of a series of packs (at least 6 or 7 planned) that will be published regularly, of course only if the public is interested…If all goes well, you can get a new pack every 6-9 months…and these packs will be equivalent to almost a full new game.
Packs will require of course the ownership of the first original core game.
The Team
The original team that created AJE is made of French-speakers: experience devs, gamers, historical researchers and artists. The lead artist has already worked on four of our past games; the other guys have our games and been excellent Beta team members in the past, in addition to dedicated modders…so they know their trade! But of course they are not hundreds of them, so it takes time...
Next Steps
In a few weeks, most likely before end of March, we shall let you know what AJE is…. Maybe you’ll get leaks and hints even before that…but don’t ask me anymore…
Soon, a private beta will also start, as that will certainly help the team make the game better and provide more input and expertise into this project.
We are all sure you’ll love this game…so stay tuned.
Philippe Thibaut
:thumbsup:
http://img99.imageshack.us/img99/7628/ageengine.jpg (http://imageshack.us/photo/my-images/99/ageengine.jpg/)
Hi All,
It’s time we give you a bit more information about the next AGE-engine game under preparation now…:)
But don’t dream, I won’t reveal the theme….now. Let’s just call it…AJE :D
My first move is to let you know about some of the key concepts and decisions that are behind it, and the team working on it.
The AJE game will handle a very wide variety of scenarios and a huge time period, and has a focus on AGEOD’s initial expertise about showing strategy, operational art of war and civil wars. That already hints a lot…
Then, the production focus and philosophy of the AJE project is both simple and ambitious. This is mostly due to the fact the team is not so large and that we can’t be part of it right now, as our focus is on NCP II.
AJE will be a core game, many packs, and DLCs (including poll-based ones)
Core Game
The first release of the game will have only a few scenarios, fully tested, focusing on one aspect of the story that we are going to tell you. But, among these, there will be at least three long full GC scenarios… as we all know that a great number of people crave this!
Also, as all AGEOD games in the past, this AJE core game will be continuously and regularly patched, even after DLC and Expansion Packs releases.
DLCs
Already planned from start too, (and the production of the first two is started), we will have DLCs very early after release, maybe 3 months too, and then also on a regular basis. The DLCs will be different from the Expansions Packs (see below), as they will be cheaper and have a bit less content, but will give a focus on a game aspect not yet covered by the main release or the packs.
In addition, the team desires that the DLCs can be opened to player’s suggestion and polling on a “what’s next” or “what’s interesting” basis.
They have selected already 5 different “themes” for the first 5 DLC’s, but more can be debated.
Packs
Very soon after release (may be a quarter or so), and barring major issues or complete lack of success, the team will release their “Expansion Pack number #1” (Pack1). This Pack will be the first of a series of packs (at least 6 or 7 planned) that will be published regularly, of course only if the public is interested…If all goes well, you can get a new pack every 6-9 months…and these packs will be equivalent to almost a full new game.
Packs will require of course the ownership of the first original core game.
The Team
The original team that created AJE is made of French-speakers: experience devs, gamers, historical researchers and artists. The lead artist has already worked on four of our past games; the other guys have our games and been excellent Beta team members in the past, in addition to dedicated modders…so they know their trade! But of course they are not hundreds of them, so it takes time...
Next Steps
In a few weeks, most likely before end of March, we shall let you know what AJE is…. Maybe you’ll get leaks and hints even before that…but don’t ask me anymore…
Soon, a private beta will also start, as that will certainly help the team make the game better and provide more input and expertise into this project.
We are all sure you’ll love this game…so stay tuned.
Philippe Thibaut
:thumbsup: