derblaueClaus
29.10.11, 19:37
Hi and welcome to another development diary. Today’s topic is messages and how to manage the flood of information given to the player.
In Victoria II you can set different levels on messages: pop-ups, notification icons or only shown in the log. Most of your messages will be shown as notification icons. This works ok to keep down the information level, but you still need to manually filter through a lot of messages you aren’t really that interested in to be able to read the ones you are. This is even more of an issue when playing multiplayer and not being able to pause the game, and missing important happenings can be devastating.
I believe we have found a really neat solution to this problem. Countries can now be flagged as "interesting" to you by right clicking any flag and setting a toggle while playing. There is also a window where you can easily select and manage these. Each message type now has separate settings for when it concerns a country of interest or not, so for things like gaining a casus belli you can have it show as a notifier when it involves countries you are interested in and only in the message log otherwise. You can also have them both as notification icons if you so want as the important ones have a golden frame.
http://forum.paradoxplaza.com/forum/attachment.php?attachmentid=41612&d=1319793114
Next week we will be talking a bit about splitting up china so tune in then. Same bat-time, same bat-channel!
Wie schon bei CKII geschrieben: Finden wir gut ! :top: Noch gespannter sind wir allerdings auf das nächste Dev-Diary. :)
In Victoria II you can set different levels on messages: pop-ups, notification icons or only shown in the log. Most of your messages will be shown as notification icons. This works ok to keep down the information level, but you still need to manually filter through a lot of messages you aren’t really that interested in to be able to read the ones you are. This is even more of an issue when playing multiplayer and not being able to pause the game, and missing important happenings can be devastating.
I believe we have found a really neat solution to this problem. Countries can now be flagged as "interesting" to you by right clicking any flag and setting a toggle while playing. There is also a window where you can easily select and manage these. Each message type now has separate settings for when it concerns a country of interest or not, so for things like gaining a casus belli you can have it show as a notifier when it involves countries you are interested in and only in the message log otherwise. You can also have them both as notification icons if you so want as the important ones have a golden frame.
http://forum.paradoxplaza.com/forum/attachment.php?attachmentid=41612&d=1319793114
Next week we will be talking a bit about splitting up china so tune in then. Same bat-time, same bat-channel!
Wie schon bei CKII geschrieben: Finden wir gut ! :top: Noch gespannter sind wir allerdings auf das nächste Dev-Diary. :)