maligor
29.10.08, 17:50
Link zum Thread im Taleworlds Forum (http://forums.taleworlds.net/index.php/topic,45208.0.html)
This has been such a wonderful ride and so many thanks are in order. If you'll excuse me, I want to start with my dear wife Ipek, the first artist I had the pleasure of working with, the sunshine of my life, without whose determination and hard work and wonderful courage this project would never start in the first place.
I would also like to thank our dear team at Taleworlds offices, Ozgur, Cem, Pinar, Mustafa, Umit, and Serdar who have worked on the game with great enthusiasm and creativity, each bringing in their great talents and hard work into turning a humble indie game into a professional production. And many thanks to all the other wonderfully gifted people who have directly contributed to the game, Steve Negus, who masterfully wrote and designed all the different lord commentaries, richly characterized companions and claim holder rebellions, Ryan A. Span who again did a wonderful job, turning my amateurish lines into an excellent game dialog and text. We have had the great fortune of having the game's concept art made by a genius of an artist, Ganbad Badamkhand, and then our stroke of luck went further when another genius in his field, Jesse Hopkins, composed the brilliant sound track. Tassilo Egloffstein and Jade Henderson did the top-notch voice work. Then of course, we had all the creative ideas, and wonderful support from this community, so thank you all, our always so fun and witty administrators and moderators who give these forums its unique character, the brilliant community of modders, and of course everyone else who have contributed to these forums and supported this game. And last but no least, I want to thank our dear partners at Paradox Interactıve, Boel, Fredrik, Susana, Simon, Johan, Theo, Jeanette and all the team there for their friendship and for believing in us and our project and for all the help they gave us in realizing it..
And now, without further ado, and with great pleasure, I present you Mount&Blade 1.0x, the final release of our little indie game, which I believe, we made happen all together...
Edit: Since Version 1.010 is out now, I'll just update this thread instead of starting a new one. Version 1.010 should be savegame compatible with version 1.003 although we haven't tested that throughly.
Version 1.010 Full Installer:
From RapidShare (You'll need to download both parts and then un-rar them:
http://rapidshare.com/files/158623537/mountandblade_1010_setup.part1.rar
http://rapidshare.com/files/158624719/mountandblade_1010_setup.part2.rar
Version 1.010 Upgrade patch (11.39MB):
This will upgrade version 1.000 and above to version 1.010.
From FileFront
http://files.filefront.com/mountandblade+upgrade+1010exe/;12193461;/fileinfo.html
From RapidShare:
http://rapidshare.com/files/158610591/mountandblade_upgrade_1000_to_1010.exe
From the Repository:
http://www.mbrepository.com/modules/PDdownloads/singlefile.php?cid=6&lid=932
Version 1.010 Changelog:
----------------------
Rendering artefacts with ATi Radeon 4x cards has been fixed.
Fixed occasional problems in launching the game on Windows Vista.
Optimizations in rendering performance.
Fixed bug where a village elder would never give you another quest if you ever refused one.
The game will no longer issue a warning if a track is supposed to be played while music is disabled.
During castle attacks, attackers now spread out at the beginning so that those who run to push the assault tower can pass through easily.
Player's items will no longer loose qualifiers if you pick an item of the same type from the ground.
Laidies will no longer give dueling quests against their own husbands.
Raiding a village now reduces your relation with its faction.
Fixed equipment for khergit_horsemen and Camp Defenders.
Problems in various villages and castles have been fixed.
Pathfinding to towns on the map has been improved.
Crossbows will now start as loaded in battles.
Each point for stength now adds +1 to total hit-points.
Base hit-points has been reduced to 35
Fixed bug where some deserter parties would contain clones of the player character.
Assault tower now works correctly at Dhirim Town Walls.
Fixed bug where being attacked while raiding a village would result all subsequent battles to take place in that village.
Player is now awarded with money after finishing the "Follow Spy" quest.
Fixed various problems with "Follow Spy" quest.
Fixed bug where allied Lords wouldn't join your battles after winning a civil war.
Fixed bug where player wouldn't be awarded the full prize in arena fights if he managed to be the "last man standing".
Fixed bug where there would be an odd item at the bottom of merchant inventories.
Fixed bug where sometimes a horseback character would be thrown forward unrealistically after being killed.
Players can no longer use shields that can't be used on horseback if they start the battle wielding the shield.
Various dialog and text errors have been corrected.
Abandoning the civil war of a claimant and then taking up the claim of a new one no longer causes incorrect behavior.
Links to version 1.003 (The old Version)
From FileFront (380.29 MB):
http://files.filefront.com/mountandblade+1003+setupexe/;11835633;/fileinfo.html
From WorthPlaying (several world mirrors available):
http://www.worthdownloading.com/download.php?gid=3140&id=16467
From AtomicGamer.com:
http://www.atomicgamer.com/file.php?id=72110
From PlayWhat.com:
http://www.playwhat.com/Games/Download/Mount%20@3%20Blade/v1.003%20Demo/Install
This has been such a wonderful ride and so many thanks are in order. If you'll excuse me, I want to start with my dear wife Ipek, the first artist I had the pleasure of working with, the sunshine of my life, without whose determination and hard work and wonderful courage this project would never start in the first place.
I would also like to thank our dear team at Taleworlds offices, Ozgur, Cem, Pinar, Mustafa, Umit, and Serdar who have worked on the game with great enthusiasm and creativity, each bringing in their great talents and hard work into turning a humble indie game into a professional production. And many thanks to all the other wonderfully gifted people who have directly contributed to the game, Steve Negus, who masterfully wrote and designed all the different lord commentaries, richly characterized companions and claim holder rebellions, Ryan A. Span who again did a wonderful job, turning my amateurish lines into an excellent game dialog and text. We have had the great fortune of having the game's concept art made by a genius of an artist, Ganbad Badamkhand, and then our stroke of luck went further when another genius in his field, Jesse Hopkins, composed the brilliant sound track. Tassilo Egloffstein and Jade Henderson did the top-notch voice work. Then of course, we had all the creative ideas, and wonderful support from this community, so thank you all, our always so fun and witty administrators and moderators who give these forums its unique character, the brilliant community of modders, and of course everyone else who have contributed to these forums and supported this game. And last but no least, I want to thank our dear partners at Paradox Interactıve, Boel, Fredrik, Susana, Simon, Johan, Theo, Jeanette and all the team there for their friendship and for believing in us and our project and for all the help they gave us in realizing it..
And now, without further ado, and with great pleasure, I present you Mount&Blade 1.0x, the final release of our little indie game, which I believe, we made happen all together...
Edit: Since Version 1.010 is out now, I'll just update this thread instead of starting a new one. Version 1.010 should be savegame compatible with version 1.003 although we haven't tested that throughly.
Version 1.010 Full Installer:
From RapidShare (You'll need to download both parts and then un-rar them:
http://rapidshare.com/files/158623537/mountandblade_1010_setup.part1.rar
http://rapidshare.com/files/158624719/mountandblade_1010_setup.part2.rar
Version 1.010 Upgrade patch (11.39MB):
This will upgrade version 1.000 and above to version 1.010.
From FileFront
http://files.filefront.com/mountandblade+upgrade+1010exe/;12193461;/fileinfo.html
From RapidShare:
http://rapidshare.com/files/158610591/mountandblade_upgrade_1000_to_1010.exe
From the Repository:
http://www.mbrepository.com/modules/PDdownloads/singlefile.php?cid=6&lid=932
Version 1.010 Changelog:
----------------------
Rendering artefacts with ATi Radeon 4x cards has been fixed.
Fixed occasional problems in launching the game on Windows Vista.
Optimizations in rendering performance.
Fixed bug where a village elder would never give you another quest if you ever refused one.
The game will no longer issue a warning if a track is supposed to be played while music is disabled.
During castle attacks, attackers now spread out at the beginning so that those who run to push the assault tower can pass through easily.
Player's items will no longer loose qualifiers if you pick an item of the same type from the ground.
Laidies will no longer give dueling quests against their own husbands.
Raiding a village now reduces your relation with its faction.
Fixed equipment for khergit_horsemen and Camp Defenders.
Problems in various villages and castles have been fixed.
Pathfinding to towns on the map has been improved.
Crossbows will now start as loaded in battles.
Each point for stength now adds +1 to total hit-points.
Base hit-points has been reduced to 35
Fixed bug where some deserter parties would contain clones of the player character.
Assault tower now works correctly at Dhirim Town Walls.
Fixed bug where being attacked while raiding a village would result all subsequent battles to take place in that village.
Player is now awarded with money after finishing the "Follow Spy" quest.
Fixed various problems with "Follow Spy" quest.
Fixed bug where allied Lords wouldn't join your battles after winning a civil war.
Fixed bug where player wouldn't be awarded the full prize in arena fights if he managed to be the "last man standing".
Fixed bug where there would be an odd item at the bottom of merchant inventories.
Fixed bug where sometimes a horseback character would be thrown forward unrealistically after being killed.
Players can no longer use shields that can't be used on horseback if they start the battle wielding the shield.
Various dialog and text errors have been corrected.
Abandoning the civil war of a claimant and then taking up the claim of a new one no longer causes incorrect behavior.
Links to version 1.003 (The old Version)
From FileFront (380.29 MB):
http://files.filefront.com/mountandblade+1003+setupexe/;11835633;/fileinfo.html
From WorthPlaying (several world mirrors available):
http://www.worthdownloading.com/download.php?gid=3140&id=16467
From AtomicGamer.com:
http://www.atomicgamer.com/file.php?id=72110
From PlayWhat.com:
http://www.playwhat.com/Games/Download/Mount%20@3%20Blade/v1.003%20Demo/Install