G'Kar
26.05.08, 13:45
http://forum.paradoxplaza.com/forum/showthread.php?t=358464
Ideas
This expansion features five new ideas, as well as several changes to the present ideas. One has been added to each of the 5 categories, as the following.
http://www.gamersgate.com/eu3/land_of_opportunity.jpg
Land of Opportunity
Colonial Growth +20/year
http://www.gamersgate.com/eu3/press_gangs.jpg
Press Gangs
50% Cheaper Ships
http://www.gamersgate.com/eu3/regimental_system.jpg
Regimental Systems
40% Quicker Recruitment
http://www.gamersgate.com/eu3/vetting.jpg
Vetting
+20% to Spy Defence.
http://www.gamersgate.com/eu3/ecumenism.jpg
Ecumenism
Tolerance for Heretics + 2
There is now a total of 40 different national ideas with 8 in each group, and you may have a total of 12 at the end of the game. Not all ideas are available directly, as only 5 in each group are immediately available as soon as you get an open idea slot.
There are then 3 in each group that you get access to as your technology progresses, the first tier of those comes at technology levels of 7, with Excellent Shipwrights, National Conscripts, Quest for the New World, Bill of Rights & Humanist Tolerance.
The second tier comes at technology 30, and is more powerful than they were before, with Naval Fighting Instructions providing 50% blockade efficiency, Regimental Systems as mentioned before, Scientific Revolution giving 10% cheaper technology, Smithian Economics 20% production efficiency and finally Cabinet that reduces badboy by 1 each year.
The final tier is given at the 53rd level, where the Napoleonic ideas are. Most notably is the change of Naval Provisioning which allows your ships to repair in coastal seazones within naval supply range.
Spies
Spies have only undergone slight modification in In Nomine. First, the Fabricate claims mission no longer gives a core province on success, but will give a temporary casus belli against the country. There is also an all-new spy action called infiltrate administration, which will lift the fog of war from that country if you succeed, allowing you to see exactly what it is doing.
http://www.gamersgate.com/eu3/spies.jpg
Ideas
This expansion features five new ideas, as well as several changes to the present ideas. One has been added to each of the 5 categories, as the following.
http://www.gamersgate.com/eu3/land_of_opportunity.jpg
Land of Opportunity
Colonial Growth +20/year
http://www.gamersgate.com/eu3/press_gangs.jpg
Press Gangs
50% Cheaper Ships
http://www.gamersgate.com/eu3/regimental_system.jpg
Regimental Systems
40% Quicker Recruitment
http://www.gamersgate.com/eu3/vetting.jpg
Vetting
+20% to Spy Defence.
http://www.gamersgate.com/eu3/ecumenism.jpg
Ecumenism
Tolerance for Heretics + 2
There is now a total of 40 different national ideas with 8 in each group, and you may have a total of 12 at the end of the game. Not all ideas are available directly, as only 5 in each group are immediately available as soon as you get an open idea slot.
There are then 3 in each group that you get access to as your technology progresses, the first tier of those comes at technology levels of 7, with Excellent Shipwrights, National Conscripts, Quest for the New World, Bill of Rights & Humanist Tolerance.
The second tier comes at technology 30, and is more powerful than they were before, with Naval Fighting Instructions providing 50% blockade efficiency, Regimental Systems as mentioned before, Scientific Revolution giving 10% cheaper technology, Smithian Economics 20% production efficiency and finally Cabinet that reduces badboy by 1 each year.
The final tier is given at the 53rd level, where the Napoleonic ideas are. Most notably is the change of Naval Provisioning which allows your ships to repair in coastal seazones within naval supply range.
Spies
Spies have only undergone slight modification in In Nomine. First, the Fabricate claims mission no longer gives a core province on success, but will give a temporary casus belli against the country. There is also an all-new spy action called infiltrate administration, which will lift the fog of war from that country if you succeed, allowing you to see exactly what it is doing.
http://www.gamersgate.com/eu3/spies.jpg