Jeanne d'Arc
05.11.07, 19:55
Warum funkt dieses Event nicht??
Event triggert, es passiert aber nur die Tech, Geld und Stab Hits, der Rest (die Provinz Hits) triggern nicht. Warum?
#Reoraganisation of New Found Kingdom of Russia#
event = {
id = 4999
trigger = { event = 3582 }
random = no
name = "EVENTNAME4999"
desc = "EVENTHIST4999"
style = 1
date = { day = 1 month = march year = 1520}
offset = 10
deathdate = { day = 1 month = january year = 1820 }
action_a = { #Wir werden ein modernes Königreich sein#
name = "ACTIONNAME4999A"
command = { type = land value = 20000}
command = { type = naval value = 20000}
command = { type = trade value = 20000}
command = { type = infra value = 20000}
command = { type = treasury value = -2500}
command = { type = stability value = -2}
command = { type = fortress which = 262 value = 1}
command = { type = population which = 262 value = 10000}
command = { type = provincetax which = 262 value = 15}
command = { type = fortress which = 266 value = 1}
command = { type = population which = 266 value = 10000}
command = { type = provincetax which = 266 value = 15}
command = { type = fortress which = 267 value = 1}
command = { type = population which = 267 value = 10000}
command = { type = provincetax which = 267 value = 15}
command = { type = fortress which = 268 value = 1}
command = { type = population which = 268 value = 10000}
command = { type = provincetax which = 268 value = 15}
command = { type = fortress which = 269 value = 1}
command = { type = population which = 269 value = 10000}
command = { type = provincetax which = 269 value = 15}
command = { type = fortress which = 270 value = 1}
command = { type = population which = 270 value = 10000}
command = { type = provincetax which = 270 value = 15}
command = { type = fortress which = 271 value = 1}
command = { type = population which = 271 value = 10000}
command = { type = provincetax which = 271 value = 15}
command = { type = fortress which = 272 value = 1}
command = { type = population which = 272 value = 10000}
command = { type = provincetax which = 272 value = 15}
command = { type = fortress which = 274 value = 1}
command = { type = population which = 274 value = 10000}
command = { type = provincetax which = 272 value = 15}
command = { type = fortress which = 277 value = 1}
command = { type = population which = 277 value = 10000}
command = { type = provincetax which = 277 value = 15}
command = { type = fortress which = 278 value = 1}
command = { type = population which = 278 value = 10000}
command = { type = provincetax which = 278 value = 15}
command = { type = fortress which = 279 value = 1}
command = { type = population which = 279 value = 10000}
command = { type = provincetax which = 279 value = 15}
command = { type = fortress which = 448 value = 1}
command = { type = population which = 448 value = 10000}
command = { type = provincetax which = 448 value = 15}
command = { type = fortress which = 1470 value = 1}
command = { type = population which = 1470 value = 10000}
command = { type = provincetax which = 1470 value = 15}
command = { type = fortress which = 275 value = 1}
command = { type = population which = 275 value = 10000}
command = { type = provincetax which = 275 value = 15}
}
}
Event triggert, es passiert aber nur die Tech, Geld und Stab Hits, der Rest (die Provinz Hits) triggern nicht. Warum?
#Reoraganisation of New Found Kingdom of Russia#
event = {
id = 4999
trigger = { event = 3582 }
random = no
name = "EVENTNAME4999"
desc = "EVENTHIST4999"
style = 1
date = { day = 1 month = march year = 1520}
offset = 10
deathdate = { day = 1 month = january year = 1820 }
action_a = { #Wir werden ein modernes Königreich sein#
name = "ACTIONNAME4999A"
command = { type = land value = 20000}
command = { type = naval value = 20000}
command = { type = trade value = 20000}
command = { type = infra value = 20000}
command = { type = treasury value = -2500}
command = { type = stability value = -2}
command = { type = fortress which = 262 value = 1}
command = { type = population which = 262 value = 10000}
command = { type = provincetax which = 262 value = 15}
command = { type = fortress which = 266 value = 1}
command = { type = population which = 266 value = 10000}
command = { type = provincetax which = 266 value = 15}
command = { type = fortress which = 267 value = 1}
command = { type = population which = 267 value = 10000}
command = { type = provincetax which = 267 value = 15}
command = { type = fortress which = 268 value = 1}
command = { type = population which = 268 value = 10000}
command = { type = provincetax which = 268 value = 15}
command = { type = fortress which = 269 value = 1}
command = { type = population which = 269 value = 10000}
command = { type = provincetax which = 269 value = 15}
command = { type = fortress which = 270 value = 1}
command = { type = population which = 270 value = 10000}
command = { type = provincetax which = 270 value = 15}
command = { type = fortress which = 271 value = 1}
command = { type = population which = 271 value = 10000}
command = { type = provincetax which = 271 value = 15}
command = { type = fortress which = 272 value = 1}
command = { type = population which = 272 value = 10000}
command = { type = provincetax which = 272 value = 15}
command = { type = fortress which = 274 value = 1}
command = { type = population which = 274 value = 10000}
command = { type = provincetax which = 272 value = 15}
command = { type = fortress which = 277 value = 1}
command = { type = population which = 277 value = 10000}
command = { type = provincetax which = 277 value = 15}
command = { type = fortress which = 278 value = 1}
command = { type = population which = 278 value = 10000}
command = { type = provincetax which = 278 value = 15}
command = { type = fortress which = 279 value = 1}
command = { type = population which = 279 value = 10000}
command = { type = provincetax which = 279 value = 15}
command = { type = fortress which = 448 value = 1}
command = { type = population which = 448 value = 10000}
command = { type = provincetax which = 448 value = 15}
command = { type = fortress which = 1470 value = 1}
command = { type = population which = 1470 value = 10000}
command = { type = provincetax which = 1470 value = 15}
command = { type = fortress which = 275 value = 1}
command = { type = population which = 275 value = 10000}
command = { type = provincetax which = 275 value = 15}
}
}